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*TTRPGs General
Three Characteristic Behaviors Per Monster
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<blockquote data-quote="RangerWickett" data-source="post: 465840" data-attributes="member: 63"><p><strong>Displacer Beast:</strong></p><p>* Disconcerts foes by leaning its real body against a solid object, so the displaced illusion appears to be held up by air. They sometimes also crouch in trees, so the image of the cat appears to be hanging limp in mid-air.</p><p>* Slap their tendrils loudly on the ground where their image is, both to kick up dust and to make cannily-eared foes confused as to where the beast really is. Always moving so as to be hard to pinpoint.</p><p>* As vain as any cat, the displacer beast will twist and turn its body when it's not threatened, trying to get a good look at its own displaced image so it can more effectively primp and clean itself.</p><p>* Sometimes when struck in combat, they'll vomit out a bit of their last meal (they <em>look</em> bulemic, don't they?), which can provide a clue to their actual location.</p><p></p><p><strong>Skeletons:</strong></p><p>* Store extra weapons in their bones, drawing swords out of their ribcages and such.</p><p>* Scratch at impossible itches, or pat at the top of their heads where they used to have hair.</p><p>* Claw the flesh off their victims in thin strips, stretching it across their bones.</p><p></p><p><strong>Hellhounds:</strong></p><p>* Approach prey through high grass, or in areas with lots of concealment. They'll use their breath to create bursts of flame that can spook prey, but they will slowly circle, coughing up new clouds of fire as they get ever-closer, like a tightening noose. When working in packs, one will draw attention with its flames while the others sneak in from opposite directions. Sometimes, a sneaky hellhound will actually set fire to something, which usually causes their prey to think the hound is standing still.</p><p>* Howl at the sun, causing an uncomfortable stillness at noonday when all the animals of nature hide at the noise.</p><p>* Their blood burns slightly when touched (no damage, it just stings), so they mark their territory by gashing open a cheek or foreleg and smearing the blood on trees and rocks. When done regularly enough, this will slowly burn a depression into the marked object.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 465840, member: 63"] [b]Displacer Beast:[/b] * Disconcerts foes by leaning its real body against a solid object, so the displaced illusion appears to be held up by air. They sometimes also crouch in trees, so the image of the cat appears to be hanging limp in mid-air. * Slap their tendrils loudly on the ground where their image is, both to kick up dust and to make cannily-eared foes confused as to where the beast really is. Always moving so as to be hard to pinpoint. * As vain as any cat, the displacer beast will twist and turn its body when it's not threatened, trying to get a good look at its own displaced image so it can more effectively primp and clean itself. * Sometimes when struck in combat, they'll vomit out a bit of their last meal (they [i]look[/i] bulemic, don't they?), which can provide a clue to their actual location. [b]Skeletons:[/b] * Store extra weapons in their bones, drawing swords out of their ribcages and such. * Scratch at impossible itches, or pat at the top of their heads where they used to have hair. * Claw the flesh off their victims in thin strips, stretching it across their bones. [b]Hellhounds:[/b] * Approach prey through high grass, or in areas with lots of concealment. They'll use their breath to create bursts of flame that can spook prey, but they will slowly circle, coughing up new clouds of fire as they get ever-closer, like a tightening noose. When working in packs, one will draw attention with its flames while the others sneak in from opposite directions. Sometimes, a sneaky hellhound will actually set fire to something, which usually causes their prey to think the hound is standing still. * Howl at the sun, causing an uncomfortable stillness at noonday when all the animals of nature hide at the noise. * Their blood burns slightly when touched (no damage, it just stings), so they mark their territory by gashing open a cheek or foreleg and smearing the blood on trees and rocks. When done regularly enough, this will slowly burn a depression into the marked object. [/QUOTE]
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