Vocenoctum
First Post
Each temple is the same within, but different from the others. I can see how some of it would be tedious.ShadowDenizen said:And, while our DM is presneting things well (and fairly, given our actions), it IS becoming a bit monotounous.
Part of my problem with it, is that each of the temples has enough encounters to probably warrant resting before finishing THAT temple. Let alone between temples.Not sure how it was DESIGNED to play out, but it seems to me that EACH order of the Triad is easily able to perform a TPK, so that's the only way the COULD do it.
As a whole, I',m feeiling a bit underpowered as a Ninja myself. Seems the campaign is heavily undead-centered. (The impression I get, anyway..)
I wouldn't worry about it at the moment, Dungeon kept a good mix of adventures and opponents. It certainly might be worth investing in some kind of "sneak attack undead" item or feat later on, but that goes for nearly every such character, ever.
We JUST leveled to 4th, and still have 2/3's of the Dungeon to go.
And I'm NOT a fan of dungeon crawling in general.![]()
I play/DM online, and a chat room runs slower than in person, in general. This means large dungeons are even more tedious than in person, so I sympathize.
Future adventures mix in more social work and different environs, so don't expect a lot more of the same.