Asmor
First Post
I've always been of the philosophy that every character deserves one 18. I just think that heroes should have one outstanding feature.
So I propose the following three methods of random stat generation which guarantee an 18.
The first, simplest, and perhaps most boring is you roll one set of stats, and are allowed to toss it out if it doesn't contain an 18, as long as you haven't already tossed a set that had an 18 (if, say, it was "tossable" by the RAW).
The next way, which is faster and also quite simple, is simply that after generating stats, you may choose to turn your best score into an 18 and your worst score into an 8. This is nice because it not only guarantees the character an outstanding feature, but it also guarantees them a failing. I've actually had this kicking around in my head for a long time, and it's entirely possible I actually saw someone else make up this idea. I really don't remember.
Finally, an idea I just had. After you roll your 6 stats, if you don't have any 18s, keep rolling and recording your rolls in the order you roll them. Keep rolling until you finally roll an 18. You can either keep your first 6 stats, or you can keep your last 6 stats (including the 18). This can take a while, since it actually requires you to roll an 18 (which is a 1/54 chance), but I like it because it's almost like a roller coaster ride... You start rolling a series of really high numbers and hope to get an 18 now to lock in those godly stats, and then your luck turns poor and you start rolling 9s and 11s and hope you don't get the 18 yet...
So I propose the following three methods of random stat generation which guarantee an 18.
The first, simplest, and perhaps most boring is you roll one set of stats, and are allowed to toss it out if it doesn't contain an 18, as long as you haven't already tossed a set that had an 18 (if, say, it was "tossable" by the RAW).
The next way, which is faster and also quite simple, is simply that after generating stats, you may choose to turn your best score into an 18 and your worst score into an 8. This is nice because it not only guarantees the character an outstanding feature, but it also guarantees them a failing. I've actually had this kicking around in my head for a long time, and it's entirely possible I actually saw someone else make up this idea. I really don't remember.
Finally, an idea I just had. After you roll your 6 stats, if you don't have any 18s, keep rolling and recording your rolls in the order you roll them. Keep rolling until you finally roll an 18. You can either keep your first 6 stats, or you can keep your last 6 stats (including the 18). This can take a while, since it actually requires you to roll an 18 (which is a 1/54 chance), but I like it because it's almost like a roller coaster ride... You start rolling a series of really high numbers and hope to get an 18 now to lock in those godly stats, and then your luck turns poor and you start rolling 9s and 11s and hope you don't get the 18 yet...
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