Three new feats

apsuman

First Post
Disabling Strike
Prereqs: 15+ STR, BAB 6+, Power Attack

During a full round action you may make a single melee attack at your normal BAB. A successful hit lowers the opponents STR score by your STR bonus for one full round.


Delaying Strike
Prereqs: 15+ DEX, BAB 6+, Disabling Strike

During a full round action you may make a single melee attack at your normal BAB. A successful hit lowers the opponents current initative score by your STR bonus.


Hindering Strike
Prereqs: 15+ INT, BAB 6+, Delaying Strike

During a full round action you may make a single melee attack at your normal BAB. A successful hit lowers the opponent's BAB by your STR bonus for one full round.
 

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Hindering strike I don't like. I'd just give them a penalty to attack. BAB is not something that should be messed with like that.
 

During a full round action

I think "As a full round action" would be a little bit clearer, if you intend the user to sacrifice his extra attack(s) to use this maneouvre.
I agree with Crothian on the BAB issue, but I otherwise think theyre fine. Since they have only a 1 round duration, they shouldn't be overpowered. Would be nice feats when more than one fighter is engaging a big, strong enemy.
 

See Also: Crippling Strike, the rogue special ability. It gives -1 str for each successful attack with sneak attack. I also disagree with messing with opponent's BAB.

Technik
 

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