Throwing Rock/Stone


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I'm pretty sure you can throw a rock with a range increment of 10 feet and it does 1d3 damage. That might be an amalgamation of the rules for other small thrown weapons (dagger) and the rock damage from a sling (which I'm sure is 1d3).

But if you're a Druid and you do that, you lose all your Druid abilities for one day. ;)
 

By the core rules, this falls under PHB p. 97, "Improvised Thrown Weapons:... small rocks...". The rules there specify an automatic nonproficiency penalty (-4) and range increment of 10 ft., and "the damage they deal have to be adjudicated by the DM. I agree that 1d3 seems about right.

As the first respondent says, S&F p. 71 has statistics for a specially designed exotic ranged "halfling skiprock".
 

dcollins said:
By the core rules, this falls under PHB p. 97, "Improvised Thrown Weapons:... small rocks...". The rules there specify an automatic nonproficiency penalty (-4) ...

Just for the record (not that it matters from a rules perspective), if a player told me that they were going to have their character spend an hour or so down by the river, finding rocks well suited (in size and shape) for throwing, I wouldn't apply the -4 penalty. I think that a good rock can be thrown just as accurately as a dagger, at similar ranges, with no additional training.

If, in the middle of a fight, a character wants to just pick up "any ole' rock" and throw it, I'd apply the penalty.
 

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