They're nearly finished at the Duergar keep. They retreat to the Hall each time (they used the Wight room as a night's rest, too - I decided the Duergar wouldn't discover them there). So they return each day, and fight defenders moved to the initial gatehouse/portcullis. The keep's almost out of defenders now, luckily.
I could bring in reinforcements, but have no desire to prolong this agony.![]()
Hang on a moment... Duergar Keep? And they're still level 4? What level were they when they started the adventure? By the time they end the Keep, they should be well into 5th level, if not very close to 6th.
With six they get less XP per encounter than they "should", of course.
With six they get less XP per encounter than they "should", of course.
Bye
Thanee
So the adventure is hard, and the group is facing death pretty regularly, and they're being challenged.
Umm, why is that a *problem*? Isn't that, like, the whole point of adventuring?