Kabouter Games
Explorer
You've gotten some great commentary. If you were starting a new campaign, I'd say the same - start them at first level.
With a one-off one-shot, that focus shifts. Character development doesn't really matter. The goal changes. 5e PCs don't really start doing "cool" stuff til level 3.
That's where I'd put it. Level 3. I wouldn't go hogwild with the pregens, though; the Core Four classes would get the archetype/background combos from the free Basic Rules. Every other class gets the easiest combo to grok quickly.
If you have experienced players and brand new players at the same table, pair them up. Let the metagame flow between partners, at least for a little while; let the players with experience guide the new player, quietly, so the new player has a plan and isn't sitting there Umming and Erring when their turn comes up.
Good luck! Let us know how it works out.
Cheers,
Bob
www.r-p-davis.com
With a one-off one-shot, that focus shifts. Character development doesn't really matter. The goal changes. 5e PCs don't really start doing "cool" stuff til level 3.
That's where I'd put it. Level 3. I wouldn't go hogwild with the pregens, though; the Core Four classes would get the archetype/background combos from the free Basic Rules. Every other class gets the easiest combo to grok quickly.
If you have experienced players and brand new players at the same table, pair them up. Let the metagame flow between partners, at least for a little while; let the players with experience guide the new player, quietly, so the new player has a plan and isn't sitting there Umming and Erring when their turn comes up.
Good luck! Let us know how it works out.
Cheers,
Bob
www.r-p-davis.com