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Tier 2 treasure troves - Not enough gold!
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<blockquote data-quote="Asisreo" data-source="post: 8060757" data-attributes="member: 7019027"><p>Gold is power. It is just as much power as DPR and spell slots. Maybe moreso, because while spells can be countered and DPR can be reduced or avoided, money talks always. </p><p></p><p>Just like spell slots, gold not used is gold wasted. The dragons are not foolish when they hoard because they spend their days in dangerous environments content with using their gold as beds. That brings them happiness. </p><p></p><p>But sleeping on piles of gold only brings happiness to a select few types of adventurers. Other adventurers enjoy the things that money can buy. Land, friends, lovers, connections, and manpower is desirable by all. </p><p></p><p>Remember how minions can be deadly in this game in large enough numbers due to the way bounded accuracy works? Yes. Buy your own minions. Have them not only protect your keep but accompany you as well. Remember that high-level wizard that was focused on his own research? Tell him that you'll personally fund his research yourself. He needs only to assist you when needed. Have that strong mercenary way back in the beginning of the campaign work under you. </p><p></p><p>Now, you do want to use your money to make money as well, but not simply to hoard it. You need the money to have more power. </p><p></p><p>Assuming you're playing a game where there isn't a "monster of the week" type of conflict in very short amounts of time, you'll be given downtime. Assuming your DM actually runs downtime, this can be extremely expensive just living your day-to-day life. If you want to be wealthy, you need to spend a minimum of 3,650gp a year. Which might not sound like alot until the DM grants you downtime in the form of years or decades. 10 years worth of downtime has increase the gp to 36,500 gp just to be wealthy alone (it's actually called being aristocrstic). </p><p></p><p>Add in the cost of keeping a keep at that time, you'll be paying 401,500gp at one downtime. You'll need to be earning alot of money for that.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8060757, member: 7019027"] Gold is power. It is just as much power as DPR and spell slots. Maybe moreso, because while spells can be countered and DPR can be reduced or avoided, money talks always. Just like spell slots, gold not used is gold wasted. The dragons are not foolish when they hoard because they spend their days in dangerous environments content with using their gold as beds. That brings them happiness. But sleeping on piles of gold only brings happiness to a select few types of adventurers. Other adventurers enjoy the things that money can buy. Land, friends, lovers, connections, and manpower is desirable by all. Remember how minions can be deadly in this game in large enough numbers due to the way bounded accuracy works? Yes. Buy your own minions. Have them not only protect your keep but accompany you as well. Remember that high-level wizard that was focused on his own research? Tell him that you'll personally fund his research yourself. He needs only to assist you when needed. Have that strong mercenary way back in the beginning of the campaign work under you. Now, you do want to use your money to make money as well, but not simply to hoard it. You need the money to have more power. Assuming you're playing a game where there isn't a "monster of the week" type of conflict in very short amounts of time, you'll be given downtime. Assuming your DM actually runs downtime, this can be extremely expensive just living your day-to-day life. If you want to be wealthy, you need to spend a minimum of 3,650gp a year. Which might not sound like alot until the DM grants you downtime in the form of years or decades. 10 years worth of downtime has increase the gp to 36,500 gp just to be wealthy alone (it's actually called being aristocrstic). Add in the cost of keeping a keep at that time, you'll be paying 401,500gp at one downtime. You'll need to be earning alot of money for that. [/QUOTE]
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