ha-gieden
First Post
A while back, I had this idea of playing what I thought of as a "Dream Mage". I imagined a class that could walk through people's dreams, send messages via dream, attack using dream creatures, ect.
I looked through my fairly extensive D&D library, jotting down the spells that seemed to fit the bill. What I ended up with was a fairly useless hodge-podge.
So I took matters into my own hands. I took spells that *almost* fit, changed only their appearance and name, and came up with a class that fit my original idea and that I loved playing.
For example: I read Bigby's Clenched Fist (Volume 1 of WSC, p.80) and thought that the target didn't *have* to see a big fist. No matter what the target saw, the spell would function the same. I decided that my version of a Dream Mage could cast this spell, but the image the opponent saw was straight out of the Dream Mage's dream. Whatever form the spell took upon its first casting, that form was permanent for that Dream Mage.
I had one character who was very silly at heart, so for her, this spell appeared as a pink baby rhinocerous. When it successfully struck an opponent, the rhino fell over. Another character once hit a dragon with a swinging water trough trap, and was extremely proud of the fact. Her "Clenched Fist" spell looked like a swinging water trough. For a more serious character, it looked like a spirit creature.
I really like this idea of changing just the *appearance* of spells in order to facilitate a wider range of character concepts. In the case of the Dream Mage class that I created, it really seemed to make roleplay a more integrated part of character creation.
What do you think about the idea?
I looked through my fairly extensive D&D library, jotting down the spells that seemed to fit the bill. What I ended up with was a fairly useless hodge-podge.
So I took matters into my own hands. I took spells that *almost* fit, changed only their appearance and name, and came up with a class that fit my original idea and that I loved playing.
For example: I read Bigby's Clenched Fist (Volume 1 of WSC, p.80) and thought that the target didn't *have* to see a big fist. No matter what the target saw, the spell would function the same. I decided that my version of a Dream Mage could cast this spell, but the image the opponent saw was straight out of the Dream Mage's dream. Whatever form the spell took upon its first casting, that form was permanent for that Dream Mage.
I had one character who was very silly at heart, so for her, this spell appeared as a pink baby rhinocerous. When it successfully struck an opponent, the rhino fell over. Another character once hit a dragon with a swinging water trough trap, and was extremely proud of the fact. Her "Clenched Fist" spell looked like a swinging water trough. For a more serious character, it looked like a spirit creature.
I really like this idea of changing just the *appearance* of spells in order to facilitate a wider range of character concepts. In the case of the Dream Mage class that I created, it really seemed to make roleplay a more integrated part of character creation.
What do you think about the idea?