Tiny Characters - what are the mechanics?

Tonguez

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What are the 'mechanical' (ie rules) challenges of playing a Tiny Character?

I've always 'roleplayed' gnomes as Tiny sized (15") IMC but using the mechanics as is (ie fore small) - what needs to happen to play Tiny 'by the rules'?
 

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Tiny creatures get a +2 AC bonus, a +2 bonus to attack rolls, a +8 bonus to Hide checks, and a -8 penalty to grapple checks. They can use Small weapons (like a short sword) in two hands and Tiny weapons (like a dagger) in one hand.

Armor for Tiny creatures has half the cost, half the armor bonus, and weighs 1/10 the normal weight. (PHB p105)

Tiny creatures have 1/2 the carrying capacity as a medium creature with the same STR score. (PHB p142)
 


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