Tips for an awesome tavern experience


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Well, this isn't in line with getting lots of props and such, but I have to admit that I enjoyed this PDF:

Book of Taverns - Necromancer | RPGNow.com

It's a book... of taverns. It has descriptions and NPCs for about a dozen different taverns. Each has about 2 to 4 pages of exposition, and some maps, and NPCs, and even magic items to boot.

Personally, my game did quite well with the tavern called "The Witch's Teat." It includes a fighting pit built around a Summon Monster spell that went wildly haywire. The little touches, such as the teleportation stones to keep monsters from getting out into the city? Nice.
 


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