Ruvion said:I have found that keeping the current hp of the players hidden from them tones down the hit point cheating that sometimes goes on. I'm also keeping their xp total from them, which prevents the all-so-common (at least IMC) "All I need is an orc to level up...let's go xp huntin'!" Most of these measures are in place to keep the player from cheating overmuch...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.