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Titan of Oblivion (revised)
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<blockquote data-quote="Belzamus" data-source="post: 5001774" data-attributes="member: 61612"><p>Ah, right, I don't think I ever posted those in my Immortals Metamagic Thread. They're all homebrewed abilities. The thread is out-dated, I've changed most of them, just never bothered to re-up them. Once I get these completely hammered out I'll post the revisions over there. Sorry for the confusion.</p><p> </p><p>Masterful Spell doubles the cap on all spells you cast and is an Epic Feat.</p><p>Prodigious Spell quadruples the cap on all spells you cast and is a Divine Ability.</p><p>Limitless Spell removes the cap on all spells you cast and is a Cosmic Ability.</p><p> </p><p>Combined with my others, it actually sort of removes the need for stacking Empowers a la Metamagic Freedom, though I still need to work on whether I should re-introduce Intensify into my games, along with higher tiers of it to compensate.</p><p> </p><p>I'm a little torn between letting it be always on or making it Metamagic (if only to use up all those AMM feats that start racking up at high levels). With just Core+Ascension, they're not that powerful, though when you start throwing Twinned-Split Ray-3xEnergy Admixed-Maximized Polar Rays that have a base damage of 100d6, things can get a little out of hand. (Though even then, that's 2,400 of each element, some of which an opponent is likely immune to, for a 29th level spell, 33rd if Quickened. Not THAT overpowered compared to what a melee can dish out. Though if you let Empower stack on that it'll get crazy, which is why I don't allow it any more.)</p></blockquote><p></p>
[QUOTE="Belzamus, post: 5001774, member: 61612"] Ah, right, I don't think I ever posted those in my Immortals Metamagic Thread. They're all homebrewed abilities. The thread is out-dated, I've changed most of them, just never bothered to re-up them. Once I get these completely hammered out I'll post the revisions over there. Sorry for the confusion. Masterful Spell doubles the cap on all spells you cast and is an Epic Feat. Prodigious Spell quadruples the cap on all spells you cast and is a Divine Ability. Limitless Spell removes the cap on all spells you cast and is a Cosmic Ability. Combined with my others, it actually sort of removes the need for stacking Empowers a la Metamagic Freedom, though I still need to work on whether I should re-introduce Intensify into my games, along with higher tiers of it to compensate. I'm a little torn between letting it be always on or making it Metamagic (if only to use up all those AMM feats that start racking up at high levels). With just Core+Ascension, they're not that powerful, though when you start throwing Twinned-Split Ray-3xEnergy Admixed-Maximized Polar Rays that have a base damage of 100d6, things can get a little out of hand. (Though even then, that's 2,400 of each element, some of which an opponent is likely immune to, for a 29th level spell, 33rd if Quickened. Not THAT overpowered compared to what a melee can dish out. Though if you let Empower stack on that it'll get crazy, which is why I don't allow it any more.) [/QUOTE]
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Titan of Oblivion (revised)
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