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Tizbiz Zeitgeist Campaign
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<blockquote data-quote="Lylandra" data-source="post: 7487145" data-attributes="member: 6816692"><p><strong>bombing mission</strong></p><p></p><p>Session 28</p><p></p><p>As we fear that the whole bombing might be just a distraction from an assassination attempt, we use a haste spell to try to return to the bistro immediately. While we are running westward, we are suddenly shot at from somewhere higher up. We manage to pinpoint the locations of possible sharpshooters quickly thanks to Carlyle's eagle eyed vision and ask Serena to move ahead while the two of us take care of the attackers. </p><p></p><p>Serena insists to not play prey on display while we are busy climbing a high building, so we both use a fly spell <span style="color: #008000">(ancient eladrin artifacts seem to not make much fuss about flying as an exotic quality) </span>to get up there the most direct way possible.</p><p></p><p><span style="color: #008000">(Well, the most direct way would have been short-range teleportation, but Pardwright campus is sort of teleport-beaconed. So nope. Damn these Ragesians and their experiments)</span></p><p><span style="color: #008000"></span></p><p>We make good use of a sleeping spell and a few old-fashioned kukri hits and knock out the dwarven sharpshooter. Then we signal Serena to move ahead while we follow her up in the air. </p><p></p><p>Meanwhile, Gaethan and Carlao hear gunshots from outside. Gaethan spots a person atop the bell tower on the other side of the street and warns his colleague and the VIPs of a possible assassination attempt by a shooter. Just when he's about to get out his own sniper rifle, the bistro is stormed by a group of bald, shaven dwarf terrorists. Carlao jumps off her seat immediately, draws her weapon and places herself between Brakken, Steffan Eberhardt and the attackers. </p><p></p><p>“Get down and stay down unless I signal an all-clear!” she shouts and calls Gaethan for backup. The constable whirls around and proceeds to shoot at the dwarves. Thanks to their good coordination they are both able to fend off the attacking terrorists after a few minutes.</p><p></p><p><span style="color: #008000">(As we both outlevel the adventure by a good margin and Tiz adjusts his encounters here and there, he asked me to re-build our B team and get them to level 6. So I tweaked them all a bit and ended up with a pretty well-rounded team: </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Gaethan is a fighter who specializes in rifles of all kind, so he got lots of ranged feats and good perception and stealth skills. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Dima is a pretty straightforward cleric who's good at healing, buffing and knowing things. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Serena is leaning a bit towards pirate mechanic, being proficient with both rapier and pistol, engineering, sneaking and disabling traps. Oh and she can be scary. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Carlao gave me a bit of a headache first, being a cavalier who's all about riding and banners and stuff. But then I found the – haha - constable archetype which even grants a badge feature instead of a banner and more tactical options instead of the mount. That was a really perfect fit. Besides being the tank and the face, she's also the team's tactical leader.) </span></p><p></p><p>While we are flying towards the bistro, we are suddenly being shot at again. This time, it seems as if the culprits are four dwarves who are hiding at the bell tower. What's even stranger is the fact that they seem to be accompanied by an icy elemental creature. Carlyle decides to draw their flak at himself and approaches their hideout. The ice elemental takes this as an invitation to charge at him by doing a gigantic leap, trying to bull rush him in midair. Unfortunately for the elemental, it somehow forgot that Carlyle can fly while itself can't, so it crashes down as soon as it fails to even touch the constable. </p><p></p><p>Carlyle raises an eyebrow, looks down on the smashed rubble of ice, then takes a quick look at the dwarves. </p><p></p><p>“It seems as if your friend miscalculated. Now let's find out whether you'll do the same mistake.”</p><p></p><p>The dwarves do not follow the elemental's example and continue shooting at Carlyle, but he turns out to be too much of a mobile target. We repeat our sleep-knockout procedure and do a quick search on the dwarves. To our shock, we find another detonator on one of the dwarves, set up for detonation in a few minutes. </p><p></p><p>As we cannot find any signs on where to find the other bomb (the magic is too faint to actually follow its trail), we cautiously retrieve all of the dwarves' poison capsules, use our hats of disguise to turn into two bald dwarves and place a charm spell on one of the guys. We then wake him up and tell him that we'd need to hurry as the bomb connected to this detonator is malfunctioning and we need to repair it in order to keep everything according to schedule. By and by the dwarf spills enough information that we conclude that the bomb has to be hidden inside the evidence archive of the judicial building. </p><p></p><p>We know that time is pressing now and also fear that someone might try to explode the bomb manually should the detonation not occur in time. So we do a quick check-up on the situation in the bistro where Carlao tells us about the shooting, thanks us for knocking out the sharpshooter and says she's got everything under control now. Then we ask Serena to help Dima with the wounded (we'll return later as soon as this whole mess is cleared) and make haste to get to the judicial building.</p><p></p><p>To keep the panic levels at a minimum, we ask the guarding officers to perform a routine alarm exercise to get everyone out of the building as quickly as possible while we head inside to search for the bomb. We find a time fuse connected to several barrels of flash powder which are marked as being confiscated by Flint police. There are also recently painted walls, so we fear that the Obs might be behind this attack and got a metal ring placed inside the wall. </p><p></p><p>Carlyle defuses the bomb without too much hassle. We then examine the wall and are relieved to see that there is no metal at all inside the stones and that the walls have simply been refurbished. We do find it outrageous though that someone was able to simply place a bomb in the evidence chamber without anyone taking notice, so we ask for the names of those who were guarding the chamber during the renovation procedure. </p><p></p><p>We get the names of Mr. Bill and Mr. Gates who tell us that the renovation was done by the Soknik company, who had indeed employed mostly dwarves. They also give us the name Zubov as this was the foreman of the group. Then we drop the ball and tell the two that these dwarves, who they should have been watching all the time, somehow managed to set up a bomb with their own flash power evidence, so good job guys. Being confronted with so much incompetence, we don't even try to ask them why they were keeping dangerous materials inside the chamber while outsiders were working inside...</p><p></p><p>We explain that we defused the bomb though and made sure that they are not in for any more nasty surprises, so the people working there are free to return to their offices. Carlyle, who's always easy to be angered by people who screw up at work while being in positions of responsibility, needs to be calmed down a little by Auryn, even if she can totally understand his anger. Had we not found this bomb in time, the flash powder could have destroyed the whole building, possibly killing a lot of judges, attorneys, bystanders and other officials as well as our good old acquaintance Starke. </p><p></p><p>We return to the rest of our team to inform them of our success. Serena, Carlao and Gaethan agree to escort Brakken Heffanita and Steffan Eberhardt back to the beran embassy while we team up with Dima to heal and comfort the wounded. Once again, Carlyle calls upon the grace of Srasama while Auryn uses a soothing elegy to care for the victims of the bombing. Before we return to the RHC, we ask the local police officers to search the area for more evidences and send a report to the RHC as soon as their work is done. We also ask Dima to take her team and pay that Soknik company and the dwarf named Zubov a visit the next day, as we'll be busy searching for a Fey Lord gone missing.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7487145, member: 6816692"] [b]bombing mission[/b] Session 28 As we fear that the whole bombing might be just a distraction from an assassination attempt, we use a haste spell to try to return to the bistro immediately. While we are running westward, we are suddenly shot at from somewhere higher up. We manage to pinpoint the locations of possible sharpshooters quickly thanks to Carlyle's eagle eyed vision and ask Serena to move ahead while the two of us take care of the attackers. Serena insists to not play prey on display while we are busy climbing a high building, so we both use a fly spell [COLOR="#008000"](ancient eladrin artifacts seem to not make much fuss about flying as an exotic quality) [/COLOR]to get up there the most direct way possible. [COLOR="#008000"](Well, the most direct way would have been short-range teleportation, but Pardwright campus is sort of teleport-beaconed. So nope. Damn these Ragesians and their experiments) [/COLOR] We make good use of a sleeping spell and a few old-fashioned kukri hits and knock out the dwarven sharpshooter. Then we signal Serena to move ahead while we follow her up in the air. Meanwhile, Gaethan and Carlao hear gunshots from outside. Gaethan spots a person atop the bell tower on the other side of the street and warns his colleague and the VIPs of a possible assassination attempt by a shooter. Just when he's about to get out his own sniper rifle, the bistro is stormed by a group of bald, shaven dwarf terrorists. Carlao jumps off her seat immediately, draws her weapon and places herself between Brakken, Steffan Eberhardt and the attackers. “Get down and stay down unless I signal an all-clear!” she shouts and calls Gaethan for backup. The constable whirls around and proceeds to shoot at the dwarves. Thanks to their good coordination they are both able to fend off the attacking terrorists after a few minutes. [COLOR="#008000"](As we both outlevel the adventure by a good margin and Tiz adjusts his encounters here and there, he asked me to re-build our B team and get them to level 6. So I tweaked them all a bit and ended up with a pretty well-rounded team: Gaethan is a fighter who specializes in rifles of all kind, so he got lots of ranged feats and good perception and stealth skills. Dima is a pretty straightforward cleric who's good at healing, buffing and knowing things. Serena is leaning a bit towards pirate mechanic, being proficient with both rapier and pistol, engineering, sneaking and disabling traps. Oh and she can be scary. Carlao gave me a bit of a headache first, being a cavalier who's all about riding and banners and stuff. But then I found the – haha - constable archetype which even grants a badge feature instead of a banner and more tactical options instead of the mount. That was a really perfect fit. Besides being the tank and the face, she's also the team's tactical leader.) [/COLOR] While we are flying towards the bistro, we are suddenly being shot at again. This time, it seems as if the culprits are four dwarves who are hiding at the bell tower. What's even stranger is the fact that they seem to be accompanied by an icy elemental creature. Carlyle decides to draw their flak at himself and approaches their hideout. The ice elemental takes this as an invitation to charge at him by doing a gigantic leap, trying to bull rush him in midair. Unfortunately for the elemental, it somehow forgot that Carlyle can fly while itself can't, so it crashes down as soon as it fails to even touch the constable. Carlyle raises an eyebrow, looks down on the smashed rubble of ice, then takes a quick look at the dwarves. “It seems as if your friend miscalculated. Now let's find out whether you'll do the same mistake.” The dwarves do not follow the elemental's example and continue shooting at Carlyle, but he turns out to be too much of a mobile target. We repeat our sleep-knockout procedure and do a quick search on the dwarves. To our shock, we find another detonator on one of the dwarves, set up for detonation in a few minutes. As we cannot find any signs on where to find the other bomb (the magic is too faint to actually follow its trail), we cautiously retrieve all of the dwarves' poison capsules, use our hats of disguise to turn into two bald dwarves and place a charm spell on one of the guys. We then wake him up and tell him that we'd need to hurry as the bomb connected to this detonator is malfunctioning and we need to repair it in order to keep everything according to schedule. By and by the dwarf spills enough information that we conclude that the bomb has to be hidden inside the evidence archive of the judicial building. We know that time is pressing now and also fear that someone might try to explode the bomb manually should the detonation not occur in time. So we do a quick check-up on the situation in the bistro where Carlao tells us about the shooting, thanks us for knocking out the sharpshooter and says she's got everything under control now. Then we ask Serena to help Dima with the wounded (we'll return later as soon as this whole mess is cleared) and make haste to get to the judicial building. To keep the panic levels at a minimum, we ask the guarding officers to perform a routine alarm exercise to get everyone out of the building as quickly as possible while we head inside to search for the bomb. We find a time fuse connected to several barrels of flash powder which are marked as being confiscated by Flint police. There are also recently painted walls, so we fear that the Obs might be behind this attack and got a metal ring placed inside the wall. Carlyle defuses the bomb without too much hassle. We then examine the wall and are relieved to see that there is no metal at all inside the stones and that the walls have simply been refurbished. We do find it outrageous though that someone was able to simply place a bomb in the evidence chamber without anyone taking notice, so we ask for the names of those who were guarding the chamber during the renovation procedure. We get the names of Mr. Bill and Mr. Gates who tell us that the renovation was done by the Soknik company, who had indeed employed mostly dwarves. They also give us the name Zubov as this was the foreman of the group. Then we drop the ball and tell the two that these dwarves, who they should have been watching all the time, somehow managed to set up a bomb with their own flash power evidence, so good job guys. Being confronted with so much incompetence, we don't even try to ask them why they were keeping dangerous materials inside the chamber while outsiders were working inside... We explain that we defused the bomb though and made sure that they are not in for any more nasty surprises, so the people working there are free to return to their offices. Carlyle, who's always easy to be angered by people who screw up at work while being in positions of responsibility, needs to be calmed down a little by Auryn, even if she can totally understand his anger. Had we not found this bomb in time, the flash powder could have destroyed the whole building, possibly killing a lot of judges, attorneys, bystanders and other officials as well as our good old acquaintance Starke. We return to the rest of our team to inform them of our success. Serena, Carlao and Gaethan agree to escort Brakken Heffanita and Steffan Eberhardt back to the beran embassy while we team up with Dima to heal and comfort the wounded. Once again, Carlyle calls upon the grace of Srasama while Auryn uses a soothing elegy to care for the victims of the bombing. Before we return to the RHC, we ask the local police officers to search the area for more evidences and send a report to the RHC as soon as their work is done. We also ask Dima to take her team and pay that Soknik company and the dwarf named Zubov a visit the next day, as we'll be busy searching for a Fey Lord gone missing. [/QUOTE]
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