Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Tizbiz Zeitgeist Campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lylandra" data-source="post: 7527777" data-attributes="member: 6816692"><p><strong>Saying goodbye to the King</strong></p><p></p><p>After a long and restful night, we meet again at the RHC to discuss our findings. The raid on the military academy didn't bring any new information or suspects as Col. Harlock has gone missing. So the only evidence the teams could find is that Harlock hired personnel (Mercenaries and engineers) for a secret project of the government of Risur. A story that sounds all too familiar. We do not find any direct connection to the Obscurati, but there has been a transfer of money from the treasury and mayor Macbannin. </p><p></p><p>We ask the corresponding team to do some further research on other possible contacts of Harlock as there might be more connections besides Macbannin and Kell's offshore companies. </p><p></p><p>We also question the three sons of Grappa who had surrendered after Borne's awakening. They don't know much, but mention a certain Tinker Oddcog who also worked on the project. We get that this Tinker might be the man behind a strange voice we heard before all hell broke loose in the project room, but also guess that he might have gone into hiding. They didn't really see Kasvarina that much and can only tell that she is a clever and determined woman. They didn't see a chain smoking guy either, but that might be due to the fact that they were busy studying with “father”. </p><p></p><p>Regarding Grappa, they don't know how to fix him either, but they do hope that he'll get well eventually. So we ask Serena and Justin Rollins to repair the Grappa-golem all over again.</p><p></p><p>Augst is the next suspect on our list, but he doesn't wish to talk about anything. We remind him that, as it is now, he's the highest ranking member of the Kell guild in our custody. So he'll definitely be the one who's going to lose his head in the most spectacular and public way of them all. </p><p></p><p><span style="color: #008000">(So yeah, we basically broke our promise to bring Kell to justice. He's most certainly dead, but being crushed by debris isn't really the same as being judged and punished in a proper legal process. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Once could almost feel sorry for Augst. But "get rich or die trying" might get you killed in the end...)</span></p><p></p><p>Next, we head to the Aurum to brief King Aodhan about all the information we could gather so far. We tell both King and Principal Minister that we suspect that Kell was crushed by falling debris in the Bleak Gate complex and that the Obs got him mechanized in some way. We also tell them that it were Grappa, Leone Quintal and most likely Kasvarina Varal who were the masterminds behind the construction of Borne, even if we don't know what part Kasvarina might have played as the Matriarch is suffering from severe amnesia. Auryn also discusses the possibility that her ancestor could have been possessed by the Nicodemus spirit as she's quite certain that no eladrin Matriarch would endanger thousands of innocents. </p><p></p><p><span style="color: #008000">(And she also doesn't want to induce any thoughts that could lead to persecuting Kasvarina. First, she wants to sort out Kasvarina's story on her own as she's her family and second, she doesn't want to risk her diplomatic endeavours regarding Elfaivar and Risur. And having her ancestor be an Obscurati mastermind and therefore enemy of Risur wouldn't play in her favors)</span></p><p></p><p>These three must have somehow managed to convince Macbannin that they were working for a super secret government project for the King which is why the mayor found some creative ways of funding the project. To further stress out that Kasvarina is most certainly not an enemy of Flint or Risur, we explain that Borne might have been built here because Flint might have been the only place where the Bleak Gate is accessible and both magic and technology are abundant. Also, Borne's goal is most likely “elsewhere”, even if we don't know where that might be. </p><p></p><p>We also discuss our plan of cleaning up all that remains of the corruption and connection between the treasury and the Kell guild. Then we suggest founding an anti-corruption office which has the authority to check any suspicious-looking activities of the other offices in Flint so that a catastrophe like Borne and the Obs operations cannot be repeated. </p><p></p><p>Regarding the Danorans, King Aodhan explains that he's thankful for their help in the fight against Borne and we encourage him to show this gratitude publicly. He still cannot make any statements about future negotiations yet and also isn't really settled about his stance towards Lya and his engagement. All he knows is that Han and Lya Jierre left aboard the Lux Profectusque and safely escaped before the naval combat started. He hopes to find a new date to continue the peace talks and we also don't see any reason why the diplomatic endeavors should end prematurely. Carlyle stresses out that he had the opportunity to talk to Lya before she left and he told her about the colossus being an Obscurati project. This way he hopes to make her rethink her stance towards the “oh so benevolent” organization. </p><p></p><p>He then switches subjects to the situation on Cauldron Hill and discusses the restless spirits, the souls who are still trapped in witchoil and the still vacant mayor's office. Carlyle explains that the evil of the hill will never be truly gone and Flint will never be safe as long as there are restless souls haunting the area. Souls that mostly stem from the era of the witches' coven, but also additional souls that were used in the Obscurati's witchoil experiments. He offers himself to act as a conduit for these souls, to frequently spend time on Cauldron Hill to seek and release the trapped souls. </p><p></p><p>King Aodhan thinks that this is a noble goal, but he's pretty sure that this is work for more than a single human's lifetime. Carlyle agrees and adds that while he does have lots of time to share on freeing the spirits, he'd like to found a society of spiritually sensitive people who are willing to help, too. He then suggests to appoint his mentor, Jasper Smith, as leader of this society. A wise man who'd also be a perfect candidate for mayor of the nettles, he adds. He hasn't asked Smithee yet though. The King agrees to this plan and asks Carlyle to recruit this mysterious Smith so that he can eventually interview him personally. </p><p></p><p>Aodhan would then like to thank us for all we've done for him in these last weeks. He also hopes that we'll continue our good work as we turned out to be invaluable for the RHC, Flint and all of Risur. We promise to always support our King, even if Auryn hints that she'd prefer to be assigned to operations abroad. She explains that Flint has lots of capable agents, like Sir Gabriel Carlyle, so she could use her talent elsewhere. Carlyle is pretty much thrown into cold water by this revelation as he fears that this means they'd have to part ways. </p><p></p><p>King Aodhan realizes that the two constables aren't really d'accord this time, so he tries to console Carlyle by saying that he'd probably need them both on his future peace talks with the Danorans. He explains that we're pretty much the most diplomatic agents he's ever heard of, so even administrative desk jobs may be below our capabilities. He then basically orders us to take some time to relax and refresh our energy as we most certainly didn't have any true vacation for years. </p><p></p><p>We agree that this might be quite the plan as we both wanted to visit Elfaivar and Auryn's family for quite a while. This way we could maybe gather more information about Kasvarina and her past as the Matriarch could be the key to all our Obscurati questions. Even if we hope that Asrabey and the Unseen might find a cure for her amnesia in time. </p><p></p><p>Aodhan sighs quietly and then says that this isn't exactly what he meant when he was talking about “vacations”, but who's he to make us stop doing research anyway. He then says goodbye to both of us with a firm handshake and a gallant kiss on Auryn's hand.</p><p></p><p><span style="color: #008000">(Aodhan can be so sweet and down to earth. He's also much more empathetic to both constable's personalities than most other NPC. This might be one of the reasons why Auryn started preferring to directly speak with Aodhan instead of using the proper chain of command via Delft. Seriously, our boss is so oblivious from time to time.)</span></p><p></p><p>Carlyle then travels to Smithee's “office” to talk about Cauldron Hill. He explains that he could barely stand being close to these tortured souls and that something has to be done to help them. He also mentions the large pool of witchoild and its soul-consuming capacities. Smith can totally understand Carlyle's need to help those people, but he's a bit reluctant as his “gift” is a heavy burden and he had to flee more than once because people couldn't understand it. He's also afraid of being in the spotlight and totally hates doing paperwork. And being a mayor would mean lots and lots of paperwork. </p><p></p><p>Carlyle tries to encourage Smithee by telling him that he's the best mentor he could imagine when it comes to spirits and the supernatural. Regarding his fear of paperwork, he explains that a mayor would have underlings and clerks who could manage all the administrative tasks for him so that his main focus would be the living and dead people in the Nettles and on Cauldron Hill. Carlyle stresses out that the final say in this matter would be his own, so he simply asks him to think about the proposal and make a call once he's decided. </p><p></p><p>Auryn takes the time to visit the Dawkins again. She tells Morris and Milena that she'll most certainly be gone for a while as she'd like to visit her family. She also leaves one message for Milena, an essay about a new form of government for the Cloudwood as they'll surely need a replacement for the deceased Mayor Idylls. </p><p></p><p><span style="color: #008000">(Auryn thought Idylls was pretty incompetent, but she also realized that the traditional mayor system wouldn't really work in a “district” like Cloudwood. She also read the many proposals of Miller's scrolls they'd found in the Crypta, so she had lots of ideas to choose from. So here's what she wrote:</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">“My dearest friend Milena, </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">I write these letters to you because I'm getting more and more concerned about the situation in our city. For many years, the governor and the mayors have been working hand in hand and their government has been pretty communal and focused on the needs of their citizens. But times change and I fear that Flint might break apart in the near future unless things change for the better. Industrialization changed much for Flint and put an end to conventions that were natural in the past. Simple men are lured by easy gold. And the city grows, almost without any control, leading to lots and lots of problems. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">I didn't have the chance to meet many mayors personally, but all those I met were terribly short-sighted. Macbannin, Mayor of the Nettles, had a good heart, but he was easy to manipulate and he ultimately died during the great quake. Until this day, the people of the Nettles, simple men and women, workers, left to fend for themselves. They lack a counselor to listen to their sorrows. The mayor of North Shore, Aaron Choir, only cares for his own prestige and looks down upon the “simple people”, even upon the RHC. The Mayor of Cloudwood, Doyle Idylls, didn’t even know what was happening in his own district and he tried to separate himself from the brigand problem and the fey by hiding in his estate. The mayor of Parity Lake, Rosa Gohins, didn't really care about the massive reports of broken worker's rights in her own district and the fact that many of the workers were brutalized by the very police force that should protect them from abuse. She also couldn't bring herself to talk or listen to the families of the protesting workers. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">You see, this city is in a pretty dire state. And I know that these circumstances cannot simply be changed overnight. Still, I recently stumbled across a very interesting albeit older text which gave me an idea. Who doesn't know the saying that Cloudwood is ungovernable? I propose the opposite. Cloudwood is governable indeed, even if not in the traditional form of flinter district government. As we both know, Cloudwood is composed of separate communities, farms and villages. Which is why a centralized form of government is set up to fail from the start. Still, the people of Cloudwood need a say in all of Flint and the district cannot be uncoupled from the rest of the city and left on its own. So what I propose is a council for the district of Cloudwood where all various groups of Cloudwood can participate and everyone can feel represented:</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">(she inserts an elaborate organigram consisting of all known communities and societies of Cloudwood which is inspired by one of Miller's proposals) </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">As you see, this proposal is highly unconventional as it includes Woodman's brigands and the druid circle. Still both groups play a central role in defending Cloudwood's citizens from rivaling elements of crime and also in communication with the local Fey. But of course, this council will need a speaker who collects all of the citizen's issues and who communicates with the governor. Only this it can be ensured that communication between the very top and the simple folk can be guaranteed. Maybe this experiment could be a model for other districts, a nod to the fact that every district has its own problems and its own social structure. Maybe it is time that the means of organization and government should be adapted to the needs of the citizens and not the other way round? Because if there was a thing like the “perfect government”, then Miller most certainly wouldn't have developed so many different models of an “ideal society”. </span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Maybe the governor could warm up to conduct such an experiment. He doesn't have much to lose after all besides the next incompetent mayor.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Your loving friend</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Auryn</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">---</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">And yeah, the overall situation in Flint was also part of Auryn's frustration. She and Carlyle have worked time and again to improve matters for the workers and had to struggle with so many incompetent or disinterested people who cared for little more than themselves. This was basically her last try to reallystructurally change something for the better. )</span></p></blockquote><p></p>
[QUOTE="Lylandra, post: 7527777, member: 6816692"] [b]Saying goodbye to the King[/b] After a long and restful night, we meet again at the RHC to discuss our findings. The raid on the military academy didn't bring any new information or suspects as Col. Harlock has gone missing. So the only evidence the teams could find is that Harlock hired personnel (Mercenaries and engineers) for a secret project of the government of Risur. A story that sounds all too familiar. We do not find any direct connection to the Obscurati, but there has been a transfer of money from the treasury and mayor Macbannin. We ask the corresponding team to do some further research on other possible contacts of Harlock as there might be more connections besides Macbannin and Kell's offshore companies. We also question the three sons of Grappa who had surrendered after Borne's awakening. They don't know much, but mention a certain Tinker Oddcog who also worked on the project. We get that this Tinker might be the man behind a strange voice we heard before all hell broke loose in the project room, but also guess that he might have gone into hiding. They didn't really see Kasvarina that much and can only tell that she is a clever and determined woman. They didn't see a chain smoking guy either, but that might be due to the fact that they were busy studying with “father”. Regarding Grappa, they don't know how to fix him either, but they do hope that he'll get well eventually. So we ask Serena and Justin Rollins to repair the Grappa-golem all over again. Augst is the next suspect on our list, but he doesn't wish to talk about anything. We remind him that, as it is now, he's the highest ranking member of the Kell guild in our custody. So he'll definitely be the one who's going to lose his head in the most spectacular and public way of them all. [COLOR="#008000"](So yeah, we basically broke our promise to bring Kell to justice. He's most certainly dead, but being crushed by debris isn't really the same as being judged and punished in a proper legal process. Once could almost feel sorry for Augst. But "get rich or die trying" might get you killed in the end...)[/COLOR] Next, we head to the Aurum to brief King Aodhan about all the information we could gather so far. We tell both King and Principal Minister that we suspect that Kell was crushed by falling debris in the Bleak Gate complex and that the Obs got him mechanized in some way. We also tell them that it were Grappa, Leone Quintal and most likely Kasvarina Varal who were the masterminds behind the construction of Borne, even if we don't know what part Kasvarina might have played as the Matriarch is suffering from severe amnesia. Auryn also discusses the possibility that her ancestor could have been possessed by the Nicodemus spirit as she's quite certain that no eladrin Matriarch would endanger thousands of innocents. [COLOR="#008000"](And she also doesn't want to induce any thoughts that could lead to persecuting Kasvarina. First, she wants to sort out Kasvarina's story on her own as she's her family and second, she doesn't want to risk her diplomatic endeavours regarding Elfaivar and Risur. And having her ancestor be an Obscurati mastermind and therefore enemy of Risur wouldn't play in her favors)[/COLOR] These three must have somehow managed to convince Macbannin that they were working for a super secret government project for the King which is why the mayor found some creative ways of funding the project. To further stress out that Kasvarina is most certainly not an enemy of Flint or Risur, we explain that Borne might have been built here because Flint might have been the only place where the Bleak Gate is accessible and both magic and technology are abundant. Also, Borne's goal is most likely “elsewhere”, even if we don't know where that might be. We also discuss our plan of cleaning up all that remains of the corruption and connection between the treasury and the Kell guild. Then we suggest founding an anti-corruption office which has the authority to check any suspicious-looking activities of the other offices in Flint so that a catastrophe like Borne and the Obs operations cannot be repeated. Regarding the Danorans, King Aodhan explains that he's thankful for their help in the fight against Borne and we encourage him to show this gratitude publicly. He still cannot make any statements about future negotiations yet and also isn't really settled about his stance towards Lya and his engagement. All he knows is that Han and Lya Jierre left aboard the Lux Profectusque and safely escaped before the naval combat started. He hopes to find a new date to continue the peace talks and we also don't see any reason why the diplomatic endeavors should end prematurely. Carlyle stresses out that he had the opportunity to talk to Lya before she left and he told her about the colossus being an Obscurati project. This way he hopes to make her rethink her stance towards the “oh so benevolent” organization. He then switches subjects to the situation on Cauldron Hill and discusses the restless spirits, the souls who are still trapped in witchoil and the still vacant mayor's office. Carlyle explains that the evil of the hill will never be truly gone and Flint will never be safe as long as there are restless souls haunting the area. Souls that mostly stem from the era of the witches' coven, but also additional souls that were used in the Obscurati's witchoil experiments. He offers himself to act as a conduit for these souls, to frequently spend time on Cauldron Hill to seek and release the trapped souls. King Aodhan thinks that this is a noble goal, but he's pretty sure that this is work for more than a single human's lifetime. Carlyle agrees and adds that while he does have lots of time to share on freeing the spirits, he'd like to found a society of spiritually sensitive people who are willing to help, too. He then suggests to appoint his mentor, Jasper Smith, as leader of this society. A wise man who'd also be a perfect candidate for mayor of the nettles, he adds. He hasn't asked Smithee yet though. The King agrees to this plan and asks Carlyle to recruit this mysterious Smith so that he can eventually interview him personally. Aodhan would then like to thank us for all we've done for him in these last weeks. He also hopes that we'll continue our good work as we turned out to be invaluable for the RHC, Flint and all of Risur. We promise to always support our King, even if Auryn hints that she'd prefer to be assigned to operations abroad. She explains that Flint has lots of capable agents, like Sir Gabriel Carlyle, so she could use her talent elsewhere. Carlyle is pretty much thrown into cold water by this revelation as he fears that this means they'd have to part ways. King Aodhan realizes that the two constables aren't really d'accord this time, so he tries to console Carlyle by saying that he'd probably need them both on his future peace talks with the Danorans. He explains that we're pretty much the most diplomatic agents he's ever heard of, so even administrative desk jobs may be below our capabilities. He then basically orders us to take some time to relax and refresh our energy as we most certainly didn't have any true vacation for years. We agree that this might be quite the plan as we both wanted to visit Elfaivar and Auryn's family for quite a while. This way we could maybe gather more information about Kasvarina and her past as the Matriarch could be the key to all our Obscurati questions. Even if we hope that Asrabey and the Unseen might find a cure for her amnesia in time. Aodhan sighs quietly and then says that this isn't exactly what he meant when he was talking about “vacations”, but who's he to make us stop doing research anyway. He then says goodbye to both of us with a firm handshake and a gallant kiss on Auryn's hand. [COLOR="#008000"](Aodhan can be so sweet and down to earth. He's also much more empathetic to both constable's personalities than most other NPC. This might be one of the reasons why Auryn started preferring to directly speak with Aodhan instead of using the proper chain of command via Delft. Seriously, our boss is so oblivious from time to time.)[/COLOR] Carlyle then travels to Smithee's “office” to talk about Cauldron Hill. He explains that he could barely stand being close to these tortured souls and that something has to be done to help them. He also mentions the large pool of witchoild and its soul-consuming capacities. Smith can totally understand Carlyle's need to help those people, but he's a bit reluctant as his “gift” is a heavy burden and he had to flee more than once because people couldn't understand it. He's also afraid of being in the spotlight and totally hates doing paperwork. And being a mayor would mean lots and lots of paperwork. Carlyle tries to encourage Smithee by telling him that he's the best mentor he could imagine when it comes to spirits and the supernatural. Regarding his fear of paperwork, he explains that a mayor would have underlings and clerks who could manage all the administrative tasks for him so that his main focus would be the living and dead people in the Nettles and on Cauldron Hill. Carlyle stresses out that the final say in this matter would be his own, so he simply asks him to think about the proposal and make a call once he's decided. Auryn takes the time to visit the Dawkins again. She tells Morris and Milena that she'll most certainly be gone for a while as she'd like to visit her family. She also leaves one message for Milena, an essay about a new form of government for the Cloudwood as they'll surely need a replacement for the deceased Mayor Idylls. [COLOR="#008000"](Auryn thought Idylls was pretty incompetent, but she also realized that the traditional mayor system wouldn't really work in a “district” like Cloudwood. She also read the many proposals of Miller's scrolls they'd found in the Crypta, so she had lots of ideas to choose from. So here's what she wrote: “My dearest friend Milena, I write these letters to you because I'm getting more and more concerned about the situation in our city. For many years, the governor and the mayors have been working hand in hand and their government has been pretty communal and focused on the needs of their citizens. But times change and I fear that Flint might break apart in the near future unless things change for the better. Industrialization changed much for Flint and put an end to conventions that were natural in the past. Simple men are lured by easy gold. And the city grows, almost without any control, leading to lots and lots of problems. I didn't have the chance to meet many mayors personally, but all those I met were terribly short-sighted. Macbannin, Mayor of the Nettles, had a good heart, but he was easy to manipulate and he ultimately died during the great quake. Until this day, the people of the Nettles, simple men and women, workers, left to fend for themselves. They lack a counselor to listen to their sorrows. The mayor of North Shore, Aaron Choir, only cares for his own prestige and looks down upon the “simple people”, even upon the RHC. The Mayor of Cloudwood, Doyle Idylls, didn’t even know what was happening in his own district and he tried to separate himself from the brigand problem and the fey by hiding in his estate. The mayor of Parity Lake, Rosa Gohins, didn't really care about the massive reports of broken worker's rights in her own district and the fact that many of the workers were brutalized by the very police force that should protect them from abuse. She also couldn't bring herself to talk or listen to the families of the protesting workers. You see, this city is in a pretty dire state. And I know that these circumstances cannot simply be changed overnight. Still, I recently stumbled across a very interesting albeit older text which gave me an idea. Who doesn't know the saying that Cloudwood is ungovernable? I propose the opposite. Cloudwood is governable indeed, even if not in the traditional form of flinter district government. As we both know, Cloudwood is composed of separate communities, farms and villages. Which is why a centralized form of government is set up to fail from the start. Still, the people of Cloudwood need a say in all of Flint and the district cannot be uncoupled from the rest of the city and left on its own. So what I propose is a council for the district of Cloudwood where all various groups of Cloudwood can participate and everyone can feel represented: (she inserts an elaborate organigram consisting of all known communities and societies of Cloudwood which is inspired by one of Miller's proposals) As you see, this proposal is highly unconventional as it includes Woodman's brigands and the druid circle. Still both groups play a central role in defending Cloudwood's citizens from rivaling elements of crime and also in communication with the local Fey. But of course, this council will need a speaker who collects all of the citizen's issues and who communicates with the governor. Only this it can be ensured that communication between the very top and the simple folk can be guaranteed. Maybe this experiment could be a model for other districts, a nod to the fact that every district has its own problems and its own social structure. Maybe it is time that the means of organization and government should be adapted to the needs of the citizens and not the other way round? Because if there was a thing like the “perfect government”, then Miller most certainly wouldn't have developed so many different models of an “ideal society”. Maybe the governor could warm up to conduct such an experiment. He doesn't have much to lose after all besides the next incompetent mayor. Your loving friend Auryn --- And yeah, the overall situation in Flint was also part of Auryn's frustration. She and Carlyle have worked time and again to improve matters for the workers and had to struggle with so many incompetent or disinterested people who cared for little more than themselves. This was basically her last try to reallystructurally change something for the better. )[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Tizbiz Zeitgeist Campaign
Top