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<blockquote data-quote="Lylandra" data-source="post: 7611563" data-attributes="member: 6816692"><p><strong>Treachery at sea</strong></p><p></p><p>When we get to Cavallo de Guerra and tell him that the mysterious captive of the goblins who called for help just offered a method to cure anyone of the Dragon Worms, the old orc seems a bit surprised but satisfied. He's having a hard time showing even small signs of joy though. We remind him that this all started because someone decided to drain the infested Lago de Fuego and add that the local goblins would be less aggressive if they were allowed to get both a treatment and allowed to return to their home. </p><p></p><p>Then we turn the subject to the sea monsters we heard the chieftains talk about and offer to talk to our druids so they may help the berans receive the blessing from the sea and the sea fey. But before we explain the intricacies of the fey-mortal relationships, the Titans and the connection to the Dreaming, we'd like to discuss the Bruse once again. We then tell Cavallo that Bruse Shantus, despite being certainly not the wisest of beran rulers, still listens to his advisors when it comes to complex decisions. Which is why we'd try to propose making Corta Nariz the third advisor on his board. We explain that we've found Cavallo's daughter to be an extremely canny organizer who is both blessed with wisdom and intelligence and should the Bruse agree to make her the “minister of orc relations” or something like that, then this could help ease the tension between the two powerful men. </p><p></p><p>Carlyle adds that he knows that this plan won't be a sure-fire success as the Bruse is one proud man, just like Cavallo himself. Which is why Cavallo would need to offer something in return should he hope to convince the Bruse to appoint Corta. Especially as Bruse Shantus already paid for his part of the railway to Citada de Cavallo while Cavallo might just be the one who'd profit most from the increased trade. After all, he's dependent on his ships which would be reinforced by risuri steel and importing said steel will be much cheaper once the railway is complete. And connecting all of Ber via railway is just the beginning, we say, as we'd still like to connect Risur and Ber on the long run. </p><p></p><p>Regarding the seaway, we suspect that steam ships will become common in Ber, too, which is why sea trade will increase as well. Which also means that Clan de Guerra will continue to play a large role in beran politics. Even if it would be a diplomatic move to at least exclude risuri ships from the traditional pirate raids or so. </p><p></p><p>“Very well then, you youngsters have a point.” Cavallo growls, while Carlyle and Auryn look at each other with a short chuckle as they're not exactly the definition of “youngsters”.</p><p></p><p>The old orc then asks us to come to his office where he writes a long letter to Bruse Shantus which he demands to be delivered immediately. We offer to bring said letter directly to Seobriga and then teleport to the capital. Only to return back to Citada de Cavallo as Cavallo de Guerra would like to invite us to yet another banquet. </p><p></p><p>This time, Corta Nariz and all of her children are present and she seems much more relaxed than before. At first, the feast is pretty much the standard beran affair until Cavallo de Guerra announces that attacking Risur, and especially Man Hill, is off limits from now on for an indefinite time. This angers Thrag Vidalia, one of the sea captains, who was looking forward to a grand naval battle in the near future.</p><p></p><p>“The risuri took my very first ship and I still haven't gotten my revenge! What good is a sea captain if he is denied his satisfaction?!” </p><p></p><p>To our surprise, it isn't Cavallo who admonishes the pretty drunk Vidalia, but Corta Nariz. Said orc just silently raises from her seat, walks towards the sea chieftain, exchanges a few whispered words with him and then returns to her seat. Just a moment later, Thrag Vidalia raises again and humbly excuses himself for crossing a line in front of the high chieftain and his honored guests. He then silently leaves the banquet as he clearly drank too much. We offer Corta a broad, thankful smile and get the feeling that, yep, she'd be just the right orc for Bruse Shantus. </p><p></p><p><span style="color: #008000">(Can I just say that Corta is a certified badass? That orc lady isn't just a brilliant strategist and micro-manager, she's also able to send a sea chieftain to bed with no supper. Had Lya not be so much invested in the Obs plan, these two would have made the perfect pair.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">I'd definitely rank her in my "favorite NPC" list.)</span></p><p></p><p>We go to bed earlier (and less drunk) than last time as we still wish to see what Lya's letter was about and said event is to take place at the 8th hour the next day. The next morning, we first search the castle and then the harbor for signs that something might be amiss, but find that everything is just fine. Just when we're about to call the whole letter a well-prepared feint, we spot one large beran liner leaving the harbor. One look through our spyglass reveals that this must be the vessel of Thrag Vidalia, which may or may not indicate trouble.</p><p></p><p>As we fear that the sea chieftain might not have taken his previous defeat lightly and might just try to attack Man Hill on his own accord, we rush towards Cavallo de Guerra to tell him what we saw and ask him whether he's seen Thrag Vidalia today. When Cavallo says that he hasn't seen any chieftain yet, we utter our suspect that at least this sea chieftain might just be about to start a war without Cavallo's permission. </p><p></p><p>Cavallo, who vividly remembers yesterday's incident, is furious about this possibility, and calls Thrag Vidalia a treacherous fool should our suspect turn out to be true. He then orders his fleet to be mobilized immediately and to follow Thrag Vidalia's vessel. We offer Cavallo to bring him aboard said vessel the direct way as our spyglass might be sufficient to allow short-range teleportation. We also swear to defend the high chieftain with our life should Vidalia's crew try to attack him. </p><p></p><p>“Shouldn't bet on only one ship when you can afford to sail with two” Cavallo answers, orders his men to keep mobilizing while we accompany him to the harbor to use our teleportation spell. </p><p></p><p>As we expected, Thrag Vidalia's crew is very much surprised to see Cavallo de Guerra and two Risuri suddenly appear on deck. Cavallo demands to be taken to the sea chieftain at once as he has matters to discuss with him. Fortunately, the crew heeds his orders and hasn't really gone rogue yet. We're led to the captain's cabin where we see a wounded Thrag Vidalia sitting in his chair and a dead woman with dark skin lying in front of him. </p><p></p><p>When the sea chieftain sees his Lord, he seems both confused and relieved at the same time.</p><p></p><p>“Treason, my Lord Cavallo! These Risuri can't be trusted! This woman, another risuri... guest tried to kill me with her poison and mocked me with her stories of an imminent attack from Man Hill while I lay dying! But I'm stronger than she thought!”</p><p></p><p>Now Cavallo's eyes are on us and we quickly remind Thrag Vidalia that he wasn't really “dying” when said woman coincidentally revealed her plans. We don't really get why she'd agree to such a suicidal plan though. Carlyle asks for permission to examine the poison and finds out that this was merely a paralyzing and not a deadly variant. Which makes this whole story really messed up. </p><p></p><p>Fortunately, Cavallo demands to know what exactly happened from Thrag while he orders us to be disarmed for the moment. The chieftain explains that this woman claimed to be a risuri guest who was invited to the Lord's mother's home. She asked for a short tour and he invited her for breakfast. Then, she suddenly stabbed him with a poisoned dagger and he couldn't move. But then he managed to shake off the poison and strangled the assassin. </p><p></p><p>As Thrag still bleeds, Auryn offers to heal the orc's wounds, but he's pretty skeptical at first. When she asks him to bring someone with magical knowledge so this person may examine what she's doing, the orc looks quite embarrassed as he doesn't have any spellcaster aboard.</p><p></p><p>“You fear that woman's touch, Thrag? Never thought you'd be such a sissy. If she wanted to kill you, she'd have slit your throat by now and I'd have her head for it.” Cavallo grumbles sarcastically, but still not satisfied and Thrag reluctantly agrees to be healed. </p><p></p><p>After finally healing Thrag, we closely examine the cabin and find some traces of magic on a scroll, in Thrag's cup and on the chieftain himself. But we also know that Cavallo does have to put a lot of trust in our magical findings as the crew lacks anyone to prove our assessment. We then tell the two about the mysterious Joe Pena who is both in league with assassins and capable of casting mind-altering magic. All in all, we suspect that either this Joe Pena or maybe even Lya hired that woman to paralyze Thrag and tell him that story about the “risuri attack” plot. She must have tried to flee but underestimated Thrag's stamina and fell victim to his vengeance. </p><p></p><p>Carlyle adds that, should we truly wish to see either Thrag or Cavallo dead, we'd have had lots and lots of opportunities by now. And that we really have no reason to harm anyone of Cavallo's men. After all, we just helped Corta Nariz with the Dragon Worm plague despite being not on Cavallo's list of conditions.</p><p></p><p>Cavallo takes a moment to draw breath and then asks Thrag what he's think about the whole situation now that we shed more light onto it. Thrag insists that this has to be all part of a big, treacherous risuri plot to weaken and then destroy the beran navy and Lord de Guerra shakes his head in disbelief.</p><p></p><p>“You're truly a fool Thrag for letting your thirst for vengeance cloud your judgement. You should have known that my dear mother is currently residing in Seobriga, so this woman couldn't have been her guest. Also, my dear mother would have insisted that I'd give her guest a tour, not you. On top of that, these two risuri have shown me nothing but kindness and honesty. So you leave me no choice: I hereby strip you of your command. You may return to your quarters as soon as we reach the harbor.”</p><p></p><p>Cavallo de Guerra then locks Thrag Vidalia in his very own cabin and takes command of the ship. Before he orders the crew to return to Citada de Cavallo, we offer to show the Lord one final sign that we're telling the truth: We invite him and his ship over to Man Hill so he may assess the situation there with his own eyes. Then we may wait until sunset to see if there's a risuri fleet entering the beran strait or not. Cavallo seems a bit uneasy by the thought of entering “enemy territory” at first, but then agrees as we truly got no reason to betray him right now. </p><p></p><p><span style="color: #008000">(So yes, Lya did warn us about this treacherous plan, even if she didn't go into detail. Which made us think that maybe she still cared about keeping peace with Risur. And yep, Thrag turned out to be an idiot. He won't be missed.)</span></p><p></p><p>As soon as we and Cavallo set sail for the risuri coast, the sea turns totally calm and a soft breeze blows the ships' sails. The vessel gains momentum quickly which leaves Cavallo speechless as he's used to much more rocky weather in these seas. </p><p></p><p>“It is the sea fey, Lord Cavallo. They know that we're friends of Risur and they're sympathetic to the risuri. Our old pacts make them protect our homeland as our first King borrowed the land from the fey. Which is why the Risuri pay tribute to them.” Auryn says softly while openly enjoying the strong sea breeze.</p><p></p><p><span style="color: #008000">(Yeah, it kind of helps when there is a friendly storm fey turned human somewhere nearby if you're trying to make a point about collaborating with the fey...)</span></p><p><span style="color: #008000"></span></p><p>Cavallo seems impressed by the completely changed weather and currents and he hints that he might indeed be interested in gaining the fey's favor. We offer Cavallo to lend him druidic support for an eventual first contact with the local fey should he truly wish to walk this road and Cavallo gladly accepts it.</p><p></p><p>We arrive in Man Hill shortly after and signal our peaceful intentions via flag. The soldiers of the outpost are still pretty much awestruck to see “the” Lord Cavallo de Guerra leaving Thrag's big liner and they keep a close eye on the old orc. Cavallo on the other hand remembers being here a long time ago and wonders whether “this cozy little tavern” might still be open after all these years. </p><p></p><p>Fortunately, said tavern is intact and open, so we share a good drink while waiting, gazing at the sea and looking for signs of a risuri armada. Cavallo seems to enjoy his stay as he takes several more hours of drinking and chatting until he's convinced that the whole invasion story was nothing but a bluff of the Danorans. </p><p></p><p>“Damn the Bruse and his games. But at least I got free drinks in return.” Cavallo grumbles. </p><p></p><p>Cavallo de Guerra then returns to Citada de Cavallo and we use the time at sea to send a message to our druidic contacts that Lord Cavallo would like to forge a friendship with the sea fey of the beran strait so his ships may travel more safely in the future. The druids return that they'll gladly be of help and will sent an entourage to Citada de Cavallo very soon. </p><p></p><p>Cavallo seems finally satisfied with the whole situation and tells us that he'll make his peace with the Bruse and the payment should he accept his daughter as advisor in return. We return that anyone would be happy to have Corta around, so we're pretty sure that the Bruse won't deny this request. We then say goodbye to the staff at Citada de Cavallo, including Doctor von Recklinghausen who's still busy healing people in the harbor region. And then we finally return to Margit, Flying Spark and the railway construction team.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7611563, member: 6816692"] [b]Treachery at sea[/b] When we get to Cavallo de Guerra and tell him that the mysterious captive of the goblins who called for help just offered a method to cure anyone of the Dragon Worms, the old orc seems a bit surprised but satisfied. He's having a hard time showing even small signs of joy though. We remind him that this all started because someone decided to drain the infested Lago de Fuego and add that the local goblins would be less aggressive if they were allowed to get both a treatment and allowed to return to their home. Then we turn the subject to the sea monsters we heard the chieftains talk about and offer to talk to our druids so they may help the berans receive the blessing from the sea and the sea fey. But before we explain the intricacies of the fey-mortal relationships, the Titans and the connection to the Dreaming, we'd like to discuss the Bruse once again. We then tell Cavallo that Bruse Shantus, despite being certainly not the wisest of beran rulers, still listens to his advisors when it comes to complex decisions. Which is why we'd try to propose making Corta Nariz the third advisor on his board. We explain that we've found Cavallo's daughter to be an extremely canny organizer who is both blessed with wisdom and intelligence and should the Bruse agree to make her the “minister of orc relations” or something like that, then this could help ease the tension between the two powerful men. Carlyle adds that he knows that this plan won't be a sure-fire success as the Bruse is one proud man, just like Cavallo himself. Which is why Cavallo would need to offer something in return should he hope to convince the Bruse to appoint Corta. Especially as Bruse Shantus already paid for his part of the railway to Citada de Cavallo while Cavallo might just be the one who'd profit most from the increased trade. After all, he's dependent on his ships which would be reinforced by risuri steel and importing said steel will be much cheaper once the railway is complete. And connecting all of Ber via railway is just the beginning, we say, as we'd still like to connect Risur and Ber on the long run. Regarding the seaway, we suspect that steam ships will become common in Ber, too, which is why sea trade will increase as well. Which also means that Clan de Guerra will continue to play a large role in beran politics. Even if it would be a diplomatic move to at least exclude risuri ships from the traditional pirate raids or so. “Very well then, you youngsters have a point.” Cavallo growls, while Carlyle and Auryn look at each other with a short chuckle as they're not exactly the definition of “youngsters”. The old orc then asks us to come to his office where he writes a long letter to Bruse Shantus which he demands to be delivered immediately. We offer to bring said letter directly to Seobriga and then teleport to the capital. Only to return back to Citada de Cavallo as Cavallo de Guerra would like to invite us to yet another banquet. This time, Corta Nariz and all of her children are present and she seems much more relaxed than before. At first, the feast is pretty much the standard beran affair until Cavallo de Guerra announces that attacking Risur, and especially Man Hill, is off limits from now on for an indefinite time. This angers Thrag Vidalia, one of the sea captains, who was looking forward to a grand naval battle in the near future. “The risuri took my very first ship and I still haven't gotten my revenge! What good is a sea captain if he is denied his satisfaction?!” To our surprise, it isn't Cavallo who admonishes the pretty drunk Vidalia, but Corta Nariz. Said orc just silently raises from her seat, walks towards the sea chieftain, exchanges a few whispered words with him and then returns to her seat. Just a moment later, Thrag Vidalia raises again and humbly excuses himself for crossing a line in front of the high chieftain and his honored guests. He then silently leaves the banquet as he clearly drank too much. We offer Corta a broad, thankful smile and get the feeling that, yep, she'd be just the right orc for Bruse Shantus. [COLOR="#008000"](Can I just say that Corta is a certified badass? That orc lady isn't just a brilliant strategist and micro-manager, she's also able to send a sea chieftain to bed with no supper. Had Lya not be so much invested in the Obs plan, these two would have made the perfect pair. I'd definitely rank her in my "favorite NPC" list.)[/COLOR] We go to bed earlier (and less drunk) than last time as we still wish to see what Lya's letter was about and said event is to take place at the 8th hour the next day. The next morning, we first search the castle and then the harbor for signs that something might be amiss, but find that everything is just fine. Just when we're about to call the whole letter a well-prepared feint, we spot one large beran liner leaving the harbor. One look through our spyglass reveals that this must be the vessel of Thrag Vidalia, which may or may not indicate trouble. As we fear that the sea chieftain might not have taken his previous defeat lightly and might just try to attack Man Hill on his own accord, we rush towards Cavallo de Guerra to tell him what we saw and ask him whether he's seen Thrag Vidalia today. When Cavallo says that he hasn't seen any chieftain yet, we utter our suspect that at least this sea chieftain might just be about to start a war without Cavallo's permission. Cavallo, who vividly remembers yesterday's incident, is furious about this possibility, and calls Thrag Vidalia a treacherous fool should our suspect turn out to be true. He then orders his fleet to be mobilized immediately and to follow Thrag Vidalia's vessel. We offer Cavallo to bring him aboard said vessel the direct way as our spyglass might be sufficient to allow short-range teleportation. We also swear to defend the high chieftain with our life should Vidalia's crew try to attack him. “Shouldn't bet on only one ship when you can afford to sail with two” Cavallo answers, orders his men to keep mobilizing while we accompany him to the harbor to use our teleportation spell. As we expected, Thrag Vidalia's crew is very much surprised to see Cavallo de Guerra and two Risuri suddenly appear on deck. Cavallo demands to be taken to the sea chieftain at once as he has matters to discuss with him. Fortunately, the crew heeds his orders and hasn't really gone rogue yet. We're led to the captain's cabin where we see a wounded Thrag Vidalia sitting in his chair and a dead woman with dark skin lying in front of him. When the sea chieftain sees his Lord, he seems both confused and relieved at the same time. “Treason, my Lord Cavallo! These Risuri can't be trusted! This woman, another risuri... guest tried to kill me with her poison and mocked me with her stories of an imminent attack from Man Hill while I lay dying! But I'm stronger than she thought!” Now Cavallo's eyes are on us and we quickly remind Thrag Vidalia that he wasn't really “dying” when said woman coincidentally revealed her plans. We don't really get why she'd agree to such a suicidal plan though. Carlyle asks for permission to examine the poison and finds out that this was merely a paralyzing and not a deadly variant. Which makes this whole story really messed up. Fortunately, Cavallo demands to know what exactly happened from Thrag while he orders us to be disarmed for the moment. The chieftain explains that this woman claimed to be a risuri guest who was invited to the Lord's mother's home. She asked for a short tour and he invited her for breakfast. Then, she suddenly stabbed him with a poisoned dagger and he couldn't move. But then he managed to shake off the poison and strangled the assassin. As Thrag still bleeds, Auryn offers to heal the orc's wounds, but he's pretty skeptical at first. When she asks him to bring someone with magical knowledge so this person may examine what she's doing, the orc looks quite embarrassed as he doesn't have any spellcaster aboard. “You fear that woman's touch, Thrag? Never thought you'd be such a sissy. If she wanted to kill you, she'd have slit your throat by now and I'd have her head for it.” Cavallo grumbles sarcastically, but still not satisfied and Thrag reluctantly agrees to be healed. After finally healing Thrag, we closely examine the cabin and find some traces of magic on a scroll, in Thrag's cup and on the chieftain himself. But we also know that Cavallo does have to put a lot of trust in our magical findings as the crew lacks anyone to prove our assessment. We then tell the two about the mysterious Joe Pena who is both in league with assassins and capable of casting mind-altering magic. All in all, we suspect that either this Joe Pena or maybe even Lya hired that woman to paralyze Thrag and tell him that story about the “risuri attack” plot. She must have tried to flee but underestimated Thrag's stamina and fell victim to his vengeance. Carlyle adds that, should we truly wish to see either Thrag or Cavallo dead, we'd have had lots and lots of opportunities by now. And that we really have no reason to harm anyone of Cavallo's men. After all, we just helped Corta Nariz with the Dragon Worm plague despite being not on Cavallo's list of conditions. Cavallo takes a moment to draw breath and then asks Thrag what he's think about the whole situation now that we shed more light onto it. Thrag insists that this has to be all part of a big, treacherous risuri plot to weaken and then destroy the beran navy and Lord de Guerra shakes his head in disbelief. “You're truly a fool Thrag for letting your thirst for vengeance cloud your judgement. You should have known that my dear mother is currently residing in Seobriga, so this woman couldn't have been her guest. Also, my dear mother would have insisted that I'd give her guest a tour, not you. On top of that, these two risuri have shown me nothing but kindness and honesty. So you leave me no choice: I hereby strip you of your command. You may return to your quarters as soon as we reach the harbor.” Cavallo de Guerra then locks Thrag Vidalia in his very own cabin and takes command of the ship. Before he orders the crew to return to Citada de Cavallo, we offer to show the Lord one final sign that we're telling the truth: We invite him and his ship over to Man Hill so he may assess the situation there with his own eyes. Then we may wait until sunset to see if there's a risuri fleet entering the beran strait or not. Cavallo seems a bit uneasy by the thought of entering “enemy territory” at first, but then agrees as we truly got no reason to betray him right now. [COLOR="#008000"](So yes, Lya did warn us about this treacherous plan, even if she didn't go into detail. Which made us think that maybe she still cared about keeping peace with Risur. And yep, Thrag turned out to be an idiot. He won't be missed.)[/COLOR] As soon as we and Cavallo set sail for the risuri coast, the sea turns totally calm and a soft breeze blows the ships' sails. The vessel gains momentum quickly which leaves Cavallo speechless as he's used to much more rocky weather in these seas. “It is the sea fey, Lord Cavallo. They know that we're friends of Risur and they're sympathetic to the risuri. Our old pacts make them protect our homeland as our first King borrowed the land from the fey. Which is why the Risuri pay tribute to them.” Auryn says softly while openly enjoying the strong sea breeze. [COLOR="#008000"](Yeah, it kind of helps when there is a friendly storm fey turned human somewhere nearby if you're trying to make a point about collaborating with the fey...) [/COLOR] Cavallo seems impressed by the completely changed weather and currents and he hints that he might indeed be interested in gaining the fey's favor. We offer Cavallo to lend him druidic support for an eventual first contact with the local fey should he truly wish to walk this road and Cavallo gladly accepts it. We arrive in Man Hill shortly after and signal our peaceful intentions via flag. The soldiers of the outpost are still pretty much awestruck to see “the” Lord Cavallo de Guerra leaving Thrag's big liner and they keep a close eye on the old orc. Cavallo on the other hand remembers being here a long time ago and wonders whether “this cozy little tavern” might still be open after all these years. Fortunately, said tavern is intact and open, so we share a good drink while waiting, gazing at the sea and looking for signs of a risuri armada. Cavallo seems to enjoy his stay as he takes several more hours of drinking and chatting until he's convinced that the whole invasion story was nothing but a bluff of the Danorans. “Damn the Bruse and his games. But at least I got free drinks in return.” Cavallo grumbles. Cavallo de Guerra then returns to Citada de Cavallo and we use the time at sea to send a message to our druidic contacts that Lord Cavallo would like to forge a friendship with the sea fey of the beran strait so his ships may travel more safely in the future. The druids return that they'll gladly be of help and will sent an entourage to Citada de Cavallo very soon. Cavallo seems finally satisfied with the whole situation and tells us that he'll make his peace with the Bruse and the payment should he accept his daughter as advisor in return. We return that anyone would be happy to have Corta around, so we're pretty sure that the Bruse won't deny this request. We then say goodbye to the staff at Citada de Cavallo, including Doctor von Recklinghausen who's still busy healing people in the harbor region. And then we finally return to Margit, Flying Spark and the railway construction team. [/QUOTE]
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