Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP Rules and Rulings Reference (OOC)
TMP Description clear-up.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tharivious" data-source="post: 3656089" data-attributes="member: 28105"><p>I think Kal is dead on here. Your point is self-contradicting.</p><p></p><p></p><p>Just in case you missed it, in a post that was there before you added that sentence:</p><p></p><p>He would know better than anyone where the current description came from. He put it there.</p><p></p><p>I'm not quite sure how something identical can be better than itself.</p><p></p><p>That aside, point by point dissection of the issues you've raised:</p><p></p><p>As Gabe said in his second post:</p><p></p><p>Dance floor location is addressed. Light show is addressed. Stage is addressed should it be needed. Decoration is addressed in the form of the terrariums. Bar location is addressed. Intentionally vague music is addressed as the intent is to not alienate visitors by subculture, and the fact that it's a nightclub, so the music being on goes without need of mention. Lack of multiple-level dance floors is addressed, as the upper part of the building is occupied by something else.</p><p></p><p></p><p>Aside from the fact that, as far as I remember from when I was actively contributing to the setting design of TMP in its preopening days, mutants and aliens were still considered very much tabloid rumour rather than hard fact... it's really just stating the obvious in a different way than the one we have now, and the current version is less specific by intent.</p><p></p><p></p><p>Mocking what exists now is not a valid argument for change.</p><p></p><p></p><p>This has also been addressed by Gabe. S.A.M. (remember, Semi Automated Machine) was designed to be able to handle the bartending needs when live staffers weren't on shift. S.A.M. can handle it, because that's what it was built to do. If you don't want a preshaken martini from the machine, improv it as a wrapped set of vials coming out along with a mixer, and do it yourself. If someone else wants it the other way around, that's fine too.</p><p></p><p></p><p>And as has been said by Gabe, it's left vague on purpose.</p><p></p><p></p><p>And then you run into issues of characters flipping through news stories that haven't been cleared with Brigid, which leads to entirely new issues. I don't know about you, but the bars that I go to don't generally give the patrons access to the controls of the screens, and preset video graphics tend to be too genre specific for a night club intentionally left generic to avoid needing eight different clubs for the various possible visitors.</p><p></p><p></p><p>And why is this part of an argument to change the room's description, when it implies that a small subgroup of visitors are ignoring the obvious?</p><p></p><p></p><p>It's not a matter of anyone not caring (and that particular phrasing was a bit uncalled for, in my opinion, if what you say were the case, ISRP wouldn't be here for you to be making such claims), it's a matter of the point of the setting being lost on <em>you</em>.</p><p></p><p>And on an entirely different note:</p><p></p><p>If my memory serves me right, TMP was either 25 or 30 years in the future. 2032 would be the earliest, 2037 would be the latest. Been a while though, since I haven't been in the room since running the Cage opening night. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Tharivious, post: 3656089, member: 28105"] I think Kal is dead on here. Your point is self-contradicting. Just in case you missed it, in a post that was there before you added that sentence: He would know better than anyone where the current description came from. He put it there. I'm not quite sure how something identical can be better than itself. That aside, point by point dissection of the issues you've raised: As Gabe said in his second post: Dance floor location is addressed. Light show is addressed. Stage is addressed should it be needed. Decoration is addressed in the form of the terrariums. Bar location is addressed. Intentionally vague music is addressed as the intent is to not alienate visitors by subculture, and the fact that it's a nightclub, so the music being on goes without need of mention. Lack of multiple-level dance floors is addressed, as the upper part of the building is occupied by something else. Aside from the fact that, as far as I remember from when I was actively contributing to the setting design of TMP in its preopening days, mutants and aliens were still considered very much tabloid rumour rather than hard fact... it's really just stating the obvious in a different way than the one we have now, and the current version is less specific by intent. Mocking what exists now is not a valid argument for change. This has also been addressed by Gabe. S.A.M. (remember, Semi Automated Machine) was designed to be able to handle the bartending needs when live staffers weren't on shift. S.A.M. can handle it, because that's what it was built to do. If you don't want a preshaken martini from the machine, improv it as a wrapped set of vials coming out along with a mixer, and do it yourself. If someone else wants it the other way around, that's fine too. And as has been said by Gabe, it's left vague on purpose. And then you run into issues of characters flipping through news stories that haven't been cleared with Brigid, which leads to entirely new issues. I don't know about you, but the bars that I go to don't generally give the patrons access to the controls of the screens, and preset video graphics tend to be too genre specific for a night club intentionally left generic to avoid needing eight different clubs for the various possible visitors. And why is this part of an argument to change the room's description, when it implies that a small subgroup of visitors are ignoring the obvious? It's not a matter of anyone not caring (and that particular phrasing was a bit uncalled for, in my opinion, if what you say were the case, ISRP wouldn't be here for you to be making such claims), it's a matter of the point of the setting being lost on [i]you[/i]. And on an entirely different note: If my memory serves me right, TMP was either 25 or 30 years in the future. 2032 would be the earliest, 2037 would be the latest. Been a while though, since I haven't been in the room since running the Cage opening night. :p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Interactive Story Roleplaying (ISRP)
ISRP Rules and Rulings Reference (OOC)
TMP Description clear-up.
Top