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<blockquote data-quote="korjik" data-source="post: 5684067" data-attributes="member: 56755"><p>Skill based classless levelless systems are my choice. Heavy Gear 2e (not silouette, that is a good example of a skill based system gone too complex), and WEG Star Wars are my favorites. </p><p> </p><p>It does depend alot on the genre tho, I do prefer D&D for its ease of play and run for a fantasy game more that a skill based system. I intensely dislike SF or modern with a level/class base system. The only reason I play SAGA is that it is Star Wars. If it werent Star Wars, there is no chance I would use the system.</p><p> </p><p>I dont see an issue with optimization. It is as much a problem in a level system as in a skill system, and the it should be handled the same way.</p></blockquote><p></p>
[QUOTE="korjik, post: 5684067, member: 56755"] Skill based classless levelless systems are my choice. Heavy Gear 2e (not silouette, that is a good example of a skill based system gone too complex), and WEG Star Wars are my favorites. It does depend alot on the genre tho, I do prefer D&D for its ease of play and run for a fantasy game more that a skill based system. I intensely dislike SF or modern with a level/class base system. The only reason I play SAGA is that it is Star Wars. If it werent Star Wars, there is no chance I would use the system. I dont see an issue with optimization. It is as much a problem in a level system as in a skill system, and the it should be handled the same way. [/QUOTE]
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