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To MC or not MC? That is the question!
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<blockquote data-quote="GlassJaw" data-source="post: 7913537" data-attributes="member: 22103"><p>I love any mechanic that allows for character customization. I voted "<span style="font-size: 15px">It is pretty rare for a PC to multiclass" because the 5E multiclass rules significantly weaken <em>most </em>characters.</span></p><p></p><p>Note I said "most". Since multiclassing has such a cost, it has resulted in players seeing the most optimal "builds" instead of actually using multiclassing to bring their character concept to life. So you end up with paladins splashing warlock and junk like that.</p><p></p><p>The great thing about 5E's bounded accucary is that it has made options so modular. I'd like to see multiclassing go the route of 4E and use paths and subclasses to emulate multiclassing.</p><p></p><p>So if you want to play a fighter/rogue, you can choose fighter as your class and rogue as your subclass or vice versa.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 7913537, member: 22103"] I love any mechanic that allows for character customization. I voted "[SIZE=4]It is pretty rare for a PC to multiclass" because the 5E multiclass rules significantly weaken [I]most [/I]characters.[/SIZE] Note I said "most". Since multiclassing has such a cost, it has resulted in players seeing the most optimal "builds" instead of actually using multiclassing to bring their character concept to life. So you end up with paladins splashing warlock and junk like that. The great thing about 5E's bounded accucary is that it has made options so modular. I'd like to see multiclassing go the route of 4E and use paths and subclasses to emulate multiclassing. So if you want to play a fighter/rogue, you can choose fighter as your class and rogue as your subclass or vice versa. [/QUOTE]
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