dreaded_beast
First Post
I'm going to be starting a new game with 2 relatively new players to DND and 1 somewhat experienced player. I am debating whether or not to start them off right in front of the dungeon, which is the Burning Plague mini-adventure from WotC. Basically, I was going to paraphrase something along these lines:
"Plague is slowly spreading throughout the settlement of Dantredun, which has apparently orginated from the local silver mine. The Archbaron Bestmo is hesitant to send his own troops for fear of infecting his military with the plague, so he has sent all of you instead. You are to discover the cause of the plague and report back to the Archbaron with your findings. As a reward for this service, thie Archbaron has allowed you to keep whatever treasure you may find, if any, in the mine during your explorations. After receiving your assignment, all of you have made the trek to the entrance of the mine. What do you do?"
The group is 1st level, composed of a Human Cleric, Half-Elf Ranger, and Dwarf Wizard.
My fear of using this approach is that it takes away the freedom of choice the PCs are supposed to have while playing DND (Railroading). On the otherhand, since this is somewhat of a "newbie" group, it gets them into the action right away and we can start right into the adventure.
Thoughts, comments?
Should I forgo the railroading and let the PCs decide to start the adventure on their own or is it acceptable considering they are low-level and somewhat inexperienced with DND?
"Plague is slowly spreading throughout the settlement of Dantredun, which has apparently orginated from the local silver mine. The Archbaron Bestmo is hesitant to send his own troops for fear of infecting his military with the plague, so he has sent all of you instead. You are to discover the cause of the plague and report back to the Archbaron with your findings. As a reward for this service, thie Archbaron has allowed you to keep whatever treasure you may find, if any, in the mine during your explorations. After receiving your assignment, all of you have made the trek to the entrance of the mine. What do you do?"
The group is 1st level, composed of a Human Cleric, Half-Elf Ranger, and Dwarf Wizard.
My fear of using this approach is that it takes away the freedom of choice the PCs are supposed to have while playing DND (Railroading). On the otherhand, since this is somewhat of a "newbie" group, it gets them into the action right away and we can start right into the adventure.
Thoughts, comments?
Should I forgo the railroading and let the PCs decide to start the adventure on their own or is it acceptable considering they are low-level and somewhat inexperienced with DND?