To RoytheOdd, here's a thread for questions and answers

Status
Not open for further replies.
Dark Dragon said:
Thanks for the infos on 3.5, Shadowstar!

Some questions (I hope it's no double post) from my side:

209: Are there changes to Fly?


The Duration was reduced to 1 min/level and the speed was reduced to 60' (40')

210: Meteor Swarm, now a good level 9 spell?

There is no longer an option for smaller missiles and they not longer have to explode in a diamond pattern. Now you target each of the 4 Meteors but there's no 24d6 damage if you hit someone (but they still get no save if they're hit directly).

211: Is Creeping Doom clearly worded?

I understand it.

212: Casting time for Firestorm still 1 round?

Thanks!

Yes
 

log in or register to remove this ad

Re: Alchemy

heirodule said:
213. What is mechanically different about the Craft (Alchemy) skill? Is there some requirment that the user be a spellcaster for some of the effects? Which effects?

You have to be a spellcaster to use Craft (Alchemy) otherwise it looks like it works pretty much the same.
 

Li Shenron said:
214. What happened to Innuendo and Read Lips?


???

215. Any changes to the Summon Monster list?

Will you let me say Most Likely and leave it at that? Probably not. I'll try and compare the lists tonight.

216. Is Spell Mastery still the same?

Yes

217. Which are the standard Knowledge skills? Does it say you can/cannot take 10?

Arcana, Architecture and Engineering, Dungeoneering, Geography, History, Local, Nature, Nobility and Royalty, Religion, The Planes.

It dosn't say specifically in the skill description but I'd say probably not.

218. Does spontaneously casting a metaspell still require a full-round action only (and don't take effect next round as a Summon spell?)

Yes
 

Re: Monk-ey Business!!!

Jack Daniel said:
Stunning Fist -- If the monk just gets the normal Stunning Fist feat at level 1, is the save DC still only based on monk levels, and how many times per day can it be used?

Any chance you can put up the whole 1-20 monk ability table?

All that is somewhere else, hunt around.
 


ShadowStar said:
218. Does spontaneously casting a metaspell still require a full-round action only (and don't take effect next round as a Summon spell?)


Yes
Yes

In 3.0 spontaneously cast metaspells didn't take effect the next round, or at least it was extremely debatable.


Could you clarify...is there any indication that spontaneously cast metaspells now only take effect the next round? or does it just say they take a full round ataction to cast?

Thanks,

Skaros
 

bret said:
218) Have they added any new Rogue Special Abilities? If so, what do they do?


Same list

219) What are the listed Knowledge skills, and which classes get them?

Knowledge (Arcana): Bard, Cleric, Monk, Sorc, Wizard
Knowledge (Dungeoneering): Bard, Ranger, Wizard
Knowledge (Geography): Bard, Ranger, Wizard
Knowledge (History): Bard, Cleric, Wizard
Knowledge (Local): Bard, Rogue, Wizard
Knowledge (Nature): Bard, Druid, Ranger, Wizard
Knowledge (Religion): Bard, Cleric, Monk, Paladin, Wizard
Knowledge (all skills): Bard, Wizard

220) Has the martial weapons proficiency feat changed? There were rumors that it was changed to give proficiency with a group of weapons rather than a single weapon at a time.

Nope, it's the same.
 

Permanancy redux

243) Going over some slightly older ground ... how do dispel magic and permanancy interact? Can a higher caster still permanantly dispel a permanent spell?
 
Last edited:

Re: Disjunction

rendarkin said:
221) Does Mordenkainen's Disjunction automatically dispel spells (not magic items) or is there now some level check for dispelling?

Thanks for all the hard work!

No level check, it's automatic.
 

Ranger Combat Styles

Does the "Archery Style" apply only to bows, or can crossbows, slings, javelins, thrown vials, and any other missile weapons be used equally well?

Thanks again! :)
 

Status
Not open for further replies.
Remove ads

Top