To RoytheOdd, here's a thread for questions and answers

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A few more...

Wow, this is like watching kids in a candy store! Thanks much!

110) What are the pre-requisites for the new Bard songs? Are they still based on number of ranks of Perform, and if so how many ranks are required for each?

111) Does the Geas/Quest spell still work on any number of hit dice with no saving throw?

112) If you move up to someone (who is medium size and does not have exceptional reach) to attack them normally, i.e., no charge, grapple, bull rush, or other bit of complexity, do they get an attack of opportunity on you?

113) What are the durations of the buff spells other than Bull Strength (Owl's Wisdom, Eagle's Splendor, etc.)?
 

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Re: Paladin's Mounts

Dave G said:
85. Someone who seemed "in the know" hinted at a change to the Special Mounts of a Paladin. Could you see if there's any change there? Thanks!

The only difference is it gains +10 Speed when the Paladin reaches 8th level.
 

RigaMortus said:
86) Is this SPELL still on the 3.5 Druid/Ranger's spell list or has it been removed and swaped for the ability?

It's been swapped.

89) In rederence to the 3.5 Animal Companion ability of the Druid/Ranger. If an animal companion dies, or you release it, and then get a new one (via the 24 hour ritual), does the new animal companion start as a higher level one or do you have to build him up again from scratch? [/B]

I don't see anything about having to start over from scratch so they get the abilities according to your level (unless you swapped out for one of the more powerful lists in which cast it lists a Level modifer with them.
 

jaldaen said:
90) What's the Paladin's new progression? Are there any changes to their abilities beyond the new smite evils? Do they still get all those remove disease/day as they progress?


They get Smite Evil 1/day at 1st level and don't get Divine Grace until 2nd.
They don't get Remove Disease 1/week until 6th Level amd they get an additional Smite Evil/day every 5 levels (at 5th, 10th etc).
 

RigaMortus said:
91) What are all the Archery based feats?


Mounted Archery, Point Blank Shot, Far Shot, Precise Shot, Rapid Shot, Manyshot, Shot on the Run, Improved Precise Shot.

92) Was Rapid Shot changed at all (I heard it was going to be the same as the original with the only change being -3 to attacks instead of -2)?

Nope, it's still -2. Looks like it works the same to me.
 


114) training time for animal companions

114) Is there any indication (from Druid class section or Handle Animal skill description) that it takes any less time to train an animal companion than it takes to train normal animals? I ask because while it's nice to only need 24 hours to get a new companion (after an old one is dismissed or killed) it takes 2 months per trick to train in 3.0E and with a standard animal Int of 2 an animal companion could know 6 tricks (plus extras depending on druid level), but it would thus take 1 full year of game time to train. Any information to support or reject that notion would be appreciated.
 
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Palladion said:
93. What stands out most about the new PHB? [/B]

If you mean by the rules what stood out most to me is the changes to Ranger and Monk, both of which I am very happy about. As far as the book itself, it's alot easier to read (they did great thinks like made alternating shaded lines on the tables) and in general feels much neater.
 

coyote6 said:


It's scorching ray, IIRC. I seem to recall that it was listed as a Sor/Wiz2 spell in Dungeon 100.

Hm... It could be Aganazzar's Scorcher from FRCS.


My Questions:

115) Are elves changed in any way?

116) Do you still get 1.5 x your Str bonus on damage with two-handed weapons?

117) Do you still get 0.5 x your STr bonus on damage with off-hand weapons?

(edit: increased the #s)
 
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