To RoytheOdd, here's a thread for questions and answers

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Combat

You you make a charge as a standard action or is it only something that you can do as a full action?

What is the mechanic for trip?

What is the mechanic for Bull Rush?

What is the mechanic for Sunder?

What is the mechanic for grapple?

Delgar
 


126) Has the range of the familiar/animal companion "Share Spells" ability changed ? (it used to be 5 ft)
 


Thanks for all the answers. Really!

127) Is there any penalty to hit when using a tower shield?

128) How does taking cover with a tower shield work.

129) Are there any conversion notes for going from 3.0 to 3.5
 
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Re: Permanancy

Lord Rasputin said:
120) Any changes to permanancy, like when you can have some spells permanantly cast on you, and how dispelling works on it?

Arcane Sight and Protection from Arrows have been added to the 'Self' list.

Greater Magic Fang, Rary's Telepathic Bond, and Reduce were added to the 'Self or Other' list.

Animate Objects, Mordenkainen's Private Sanctum, Prismatic Wall, the Symbols have been seperated into seperate spells and they too have been added to the 'General' list.
 

Branduil said:
Thanks for answering all our questions ShadowStar. I just have a couple more.


121) The new Ranger supposedly gets an improved version of Barkskin as a 2nd level spell. How does Barkskin or this improved Barkskin work and what's the duration?[/QUOTE]

Barkskin is now a 2nd level spell that give +2 AC +1 per 3 levels over 3 to a max of +5. It lasts 10 min/level.

122) Do Rangers get Endure Elements as a 1st-level spell?

Yes

123) Can you wield a weapon and use a tower shield at the same time? You implied it works more like a normal shield now, so can you create a fighter who wields a Longsword and Tower Shield?

Yes

124) What's the max Dex bonus for Half-Plate?

+0
 


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