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To the noble BORN 6/9/08 (finished)
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<blockquote data-quote="Evilhalfling" data-source="post: 4096932" data-attributes="member: 16991"><p>Leaving the scene of carnage behind, you ride on and towards evening you reach outskirts of the town of Bremenburg. Bremenburg is a walled frontier town, and the gates are shut for the night by the time you get there. A large travelers inn outside called Andars's Inn has room for all of you, but the horses are double stalled. </p><p>The town has a few thousand people and most of the non-magical goods and services you could want. It has at least 2 temples of Pelor, and one to the god of the Cricks. You have reached the far eastern county of the kingdom and while checking out the town you are offered two different maps to the lost Crick passage, the legendary route the Crick people used to reach this land 500 years before. "<span style="color: DarkOrange">Anyone who can brave the dangers of the trail, and reopen trade will be wealthy beyond thier dreams!</span>" one older Crick explains "only 150 gp!" Later a human looks you up and offers to sell you a map to the same trail. " <span style="color: YellowGreen">Im not sure sure its good the whole way, My dad only got as far as the maticore's lair, which is marked right - Ill sell it for 15 gp.</span> </p><p></p><p>Your path, to the Fountain of Fortune, as outlined by count Haverick lies more to the south than the east of here, and is at least a weeks trip into the unclaimed lands. You have no trouble in buying the necessary supplies, including a riding horse for Keef, if your willing to pay 90gp for it and its tack. </p><p></p><p>Are there any new purchases or investigations you want to make while staying in Bremenbrug?</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 4096932, member: 16991"] Leaving the scene of carnage behind, you ride on and towards evening you reach outskirts of the town of Bremenburg. Bremenburg is a walled frontier town, and the gates are shut for the night by the time you get there. A large travelers inn outside called Andars's Inn has room for all of you, but the horses are double stalled. The town has a few thousand people and most of the non-magical goods and services you could want. It has at least 2 temples of Pelor, and one to the god of the Cricks. You have reached the far eastern county of the kingdom and while checking out the town you are offered two different maps to the lost Crick passage, the legendary route the Crick people used to reach this land 500 years before. "[COLOR=DarkOrange]Anyone who can brave the dangers of the trail, and reopen trade will be wealthy beyond thier dreams![/COLOR]" one older Crick explains "only 150 gp!" Later a human looks you up and offers to sell you a map to the same trail. " [COLOR=YellowGreen]Im not sure sure its good the whole way, My dad only got as far as the maticore's lair, which is marked right - Ill sell it for 15 gp.[/COLOR] Your path, to the Fountain of Fortune, as outlined by count Haverick lies more to the south than the east of here, and is at least a weeks trip into the unclaimed lands. You have no trouble in buying the necessary supplies, including a riding horse for Keef, if your willing to pay 90gp for it and its tack. Are there any new purchases or investigations you want to make while staying in Bremenbrug? [/QUOTE]
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