Todd's FR adventure: On the Merchant Road. Part I


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Kiralin starts slowly to the other end of the room, taking care to note anything--other than the general mess--that looks out of place.
 



Kreeg Stonesplitter

Kreeg eyes the door marked trpped for a moment, not really believing the goblins to be that stupid, but gives in and follows the party as the head down the hall.
 
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The party travels the length of the room and find nothing of value among the wreakage. You exit the second door and continue down the corridor where it suddenly opens into a small chamber, the coridor turns south. In the NE corner of the room stands a small shrine, a statue of some humanoid form indistinguishable at this distance.

Oh ya, it stinks to high-heaven in this room.

Down the cooridor, you see that it breaks off to the east, and also continues south where there are stairs going up.

Actions?
 

Kiralin shrugs, suddenly weary of this hunt-and-kill chase, though it does seem their best option. "Whichever way you feel is best, gentlemen." She smiles wanly.
 


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