Tone, theme and trust in players

MGibster

Legend
I’ve been in enough games (and seen many discussions) where player ideas were shot down out of hand to know I don’t like it. “That doesn’t fit the setting” or “that’s silly, this is a gritty game” and so on.
I think it's best practice to work with a player to incorporate their ideas into the game where possible. If a player is willing to work with their character concept to fit the game I'm happy to work with them to help make that happen.
 

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