Scribble
First Post
Do you think this will result in a TPK?
Ok so party is in the swamp chasing after Wigglums (frog men) They're 5th level
They get to the wigglum base:
4 Skirmishers (level 5)
11 Minions
6 of the minions are manning 2 rock slingers and 1 mud slinger.
Rock slinger requires 2 standard actions to use (can be done by two people) does 3d6 damage and target is pushed 2 squares. (one shot per round)
Mud slinger also requires 2 actions (can be done by two people) and causes the target to be slowed until end of attackers next action. (one shot per round)
There is also a 9th level solo huge brute that doesn't move. (it's a tree basically)
the tree can shake loose minions from it's branches. (wigglums half eaten by maggots) on a recharge 5,6
It also has a smash attack which it can do two times as a standard that deals damage and pushes opponents 2 squares...
it has a ranged attack.
At bloodied it fires out 2 swarms of maggots... (level 3 maggot swarm)
There's also quicksand that acts as difficult terrain to move through. Anyone starting in the quicksand is attacked, and if hit slowed. If already slowed immobilized, if alread immobalized, helpless and then at the bottom... Can make an athletics check to escape 1 level...
Characters can gain control of the rock slingers and mud slinger.
Tree can't move and won't do anything but dislodge minions until directly attacked.
Ok so party is in the swamp chasing after Wigglums (frog men) They're 5th level
They get to the wigglum base:
4 Skirmishers (level 5)
11 Minions
6 of the minions are manning 2 rock slingers and 1 mud slinger.
Rock slinger requires 2 standard actions to use (can be done by two people) does 3d6 damage and target is pushed 2 squares. (one shot per round)
Mud slinger also requires 2 actions (can be done by two people) and causes the target to be slowed until end of attackers next action. (one shot per round)
There is also a 9th level solo huge brute that doesn't move. (it's a tree basically)
the tree can shake loose minions from it's branches. (wigglums half eaten by maggots) on a recharge 5,6
It also has a smash attack which it can do two times as a standard that deals damage and pushes opponents 2 squares...
it has a ranged attack.
At bloodied it fires out 2 swarms of maggots... (level 3 maggot swarm)
There's also quicksand that acts as difficult terrain to move through. Anyone starting in the quicksand is attacked, and if hit slowed. If already slowed immobilized, if alread immobalized, helpless and then at the bottom... Can make an athletics check to escape 1 level...
Characters can gain control of the rock slingers and mud slinger.
Tree can't move and won't do anything but dislodge minions until directly attacked.