Well, almost. We want lots of new products actually printed and getting into the hands of gamers, which is not quite the same as announcing them.
I see one major potential issue with Kickstarter funding, but it isn't related to the number of projects funded directly. I see a risk that we will take the pre-ordering aspect of Kickstarter too far, such that products get ordered through the Kickstarter, and then not properly marketed through other venues. If that happens, if you're not in on the initial Kickstarter, you may have to forget hearing about or finding the game elsewhere, and that's a problematic dynamic for the market.
I agree, I hate having a link to a cool new product be a funded kick starter with no other forms of preordering or marketing. Makes me feel that I missed some bandwagon and its not worth it to even look at after that.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.