In a straight line?
Moreover, the monsters are usually just as fast as you (if not faster, some of the time). Anywhere you can get to, they can, as well.
Edit: IMCs you often get scenes where eg the goblin shaman runs for it, only to be brought down with a well-placed arrow in the back just before he can make the tree line, and safety.
So running didn't work and he died, anyway? Should've stayed and fought. That'll teach him next time!
No one doubts that if he could have made it to the trees, he could have got away. There seem to be some very different presumptions in other campaigns about how pursuit & evasion work.
Except if, for instance, there's a PC rogue standing next or at least close by the shaman, who double moves into the trees with them. If they've both got 30' movements, then one never really gets farther away from the other. The treeline isn't "safety," it's just the next part of the battlemat - so long as one side is willing to pursue.
And if the PC is, instead of a Rogue, a Monk or a Barbarian or someone with boots of speed or whatnot, they should be able to catch the shaman.
Flip it around, and the scenario works for PCs fleeing from monsters (with the notable alterations that higher-than-30' movement speeds are more common for monsters than PCs, and slower-than-30' movement speeds are pretty common amongst PCs, as well).
billd91 said:
With all this talk about being able (or unable) to outrun pursuing monsters, is anybody actually trying to portray the monsters realistically or are we just discussing things as if the DM intends to slaughter the PCs?
Would a bear defending its den allow PCs to flee? Sure.
But consider a group of humans and their lackeys that have invaded the goblins' home, yet again, and this time the goblins have managed to kick the snot out of them so hard, they've turned to run.
Is it more realistic for the CE goblins to let the PCs escape (to most likely come back tomorrow), or run them down (and probably eat them)?