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Too many vampires
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<blockquote data-quote="Tharivious" data-source="post: 4173754" data-attributes="member: 28105"><p>Yes, D&D Vampires are listed as being "Always Chaotic Evil". They're also presented as feral, animalistic predators by 3E standards. By D&D alignment standards, you'll never find a "Good" vampire, no matter how altruistic they may be, because their feeding method causes undue suffering via blood loss (as we all know by now, unless it's a Ravage, if it causes ability damage, it's undue suffering in 3E).</p><p></p><p></p><p>Well, sort of, but it's a bit of an oversimplification. They can never truly be "good", since they're still parasitic creatures that feed off of the blood of other creatures, and only the weakest ones can survive without feeding from humans. Some might try to be agents of a greater good, and they might still undertake heroic actions, but the entire point of the games (Requiem and Masquerade, both) is that they are still very much inhuman monsters, and being anything but that is a struggle. It's part of the nature of the Beast.</p><p></p><p>Unfortunately, due to how romanticized vampires have become over the last sixty-odd years, this is all too often one of the first facts thrown out the window.</p></blockquote><p></p>
[QUOTE="Tharivious, post: 4173754, member: 28105"] Yes, D&D Vampires are listed as being "Always Chaotic Evil". They're also presented as feral, animalistic predators by 3E standards. By D&D alignment standards, you'll never find a "Good" vampire, no matter how altruistic they may be, because their feeding method causes undue suffering via blood loss (as we all know by now, unless it's a Ravage, if it causes ability damage, it's undue suffering in 3E). Well, sort of, but it's a bit of an oversimplification. They can never truly be "good", since they're still parasitic creatures that feed off of the blood of other creatures, and only the weakest ones can survive without feeding from humans. Some might try to be agents of a greater good, and they might still undertake heroic actions, but the entire point of the games (Requiem and Masquerade, both) is that they are still very much inhuman monsters, and being anything but that is a struggle. It's part of the nature of the Beast. Unfortunately, due to how romanticized vampires have become over the last sixty-odd years, this is all too often one of the first facts thrown out the window. [/QUOTE]
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