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<blockquote data-quote="Elf_Ariel" data-source="post: 4178967" data-attributes="member: 34891"><p>Okay, I agree, ban was not the appropriate word. My mistake, and I take it back. I'd edit it out even, if I could think of what to put there right now. Any suggestions?</p><p></p><p>As for victims, I actually -thought- about this today at work. Between the soggy boots and crawling around under stuff I came to the conclusion that it is -possible- even probable that everyone who partakes in such a storyline can play two characters or two sides. Let's say...we have (for lack of a better current storyline...I'm pickin' on ya Jazzy!) Jazzymn's clan<black>, those who oppose them (be they a were clan, hunters group etc)<white> & then the third party of victims<grey>. Whatif (and this is a huge streak of possible idiocy for me) every player involved was required, as part of being in the storyline, to have one black or white character and one grey character. Now this doesn't necessarily involve having two characters. You could, for instance, play a vampire, who is unlucky/stupid enough to turn victim and be slain (though that leaves you a little in the lurch doesn't it). On the other hand, the slayers involved, could see this as an opportunity, ressurrect you, and in the (I'm assuming ressurection has detrimental effects to one's mind) stupor thereafter, are brainwashed into becoming an advocate for the other team <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />! Same goes for hunters who get owned by a vampire...they could get brainwashed after turning and live happily ever dead! On the other hand, you can, for simplicity, need, peace of mind, play two totally seperate characters...If you're a slayer, you have another innocent character, who gets turned...and then one of your fellow slayers (because killing yourself is so yesterday <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ) gets to enjoy the fact that they can slay said victim and leave them un-ressed. A victim twice! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> Similarly, other slayers, who also have a second grey character, you can have a got at as soon as they're turned. In all that, the vampires're getting what they want, in the sense that they're spreading their plague. Naturally, you've gotta spread out the slayin' and turning of things...on account of the fact that if ya do it all in one week the story turns up it's toes. On the other hand, other folk might see and want to join in on the massacre <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />. I hold you all in high enough regard, that I trust you wont hold this against me if it is a -retarded- idea.</p><p></p><p>I think I should just work harder huh!</p></blockquote><p></p>
[QUOTE="Elf_Ariel, post: 4178967, member: 34891"] Okay, I agree, ban was not the appropriate word. My mistake, and I take it back. I'd edit it out even, if I could think of what to put there right now. Any suggestions? As for victims, I actually -thought- about this today at work. Between the soggy boots and crawling around under stuff I came to the conclusion that it is -possible- even probable that everyone who partakes in such a storyline can play two characters or two sides. Let's say...we have (for lack of a better current storyline...I'm pickin' on ya Jazzy!) Jazzymn's clan<black>, those who oppose them (be they a were clan, hunters group etc)<white> & then the third party of victims<grey>. Whatif (and this is a huge streak of possible idiocy for me) every player involved was required, as part of being in the storyline, to have one black or white character and one grey character. Now this doesn't necessarily involve having two characters. You could, for instance, play a vampire, who is unlucky/stupid enough to turn victim and be slain (though that leaves you a little in the lurch doesn't it). On the other hand, the slayers involved, could see this as an opportunity, ressurrect you, and in the (I'm assuming ressurection has detrimental effects to one's mind) stupor thereafter, are brainwashed into becoming an advocate for the other team ;)! Same goes for hunters who get owned by a vampire...they could get brainwashed after turning and live happily ever dead! On the other hand, you can, for simplicity, need, peace of mind, play two totally seperate characters...If you're a slayer, you have another innocent character, who gets turned...and then one of your fellow slayers (because killing yourself is so yesterday ;) ) gets to enjoy the fact that they can slay said victim and leave them un-ressed. A victim twice! :D Similarly, other slayers, who also have a second grey character, you can have a got at as soon as they're turned. In all that, the vampires're getting what they want, in the sense that they're spreading their plague. Naturally, you've gotta spread out the slayin' and turning of things...on account of the fact that if ya do it all in one week the story turns up it's toes. On the other hand, other folk might see and want to join in on the massacre ;). I hold you all in high enough regard, that I trust you wont hold this against me if it is a -retarded- idea. I think I should just work harder huh! [/QUOTE]
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