Wombat
First Post
Okay, I have 1, 3, 6 (as gift -- never wanted it), 8, and 16.
#1 is #1 -- I have found The Book of the Righteous fantastic, not only for its own pantheon, but also for the thought material that I could carry through to other pantheons, campaigns, and classes. No regrets at all with this one. Buy it!
#1 I have already mentioned my problems with. I guess it is a good game, but it certainly is not the game for me.
#6 -- I hate the planar aspects of D&D. I ignore them whenever possible. Planes are places where PCs do not go. On top of that, I found it to be the single dullest book I have read for D&D in general. This fell into "Gee, thanks for supporting my hobby, I guess..."
#8 is fun. I like dwarves and this gives a good, solid representation for "archtypical" dwarves. No, not the single greatest book I own, but a decent one that has given me thoughts for my campaigns.
#16, Nyambe. Okay, there are a lot of rules flaws that bother me about the book, but I can pretty much ignore that aspect. The sheer number of thoughts this book has engendered for my campaigns has been staggering. Great monsters, interesting magic, and a pseudo-African aspect to go with the pseudo-European and pseudo-Asian that have already been used. I like this one a lot.
#1 is #1 -- I have found The Book of the Righteous fantastic, not only for its own pantheon, but also for the thought material that I could carry through to other pantheons, campaigns, and classes. No regrets at all with this one. Buy it!
#1 I have already mentioned my problems with. I guess it is a good game, but it certainly is not the game for me.
#6 -- I hate the planar aspects of D&D. I ignore them whenever possible. Planes are places where PCs do not go. On top of that, I found it to be the single dullest book I have read for D&D in general. This fell into "Gee, thanks for supporting my hobby, I guess..."
#8 is fun. I like dwarves and this gives a good, solid representation for "archtypical" dwarves. No, not the single greatest book I own, but a decent one that has given me thoughts for my campaigns.
#16, Nyambe. Okay, there are a lot of rules flaws that bother me about the book, but I can pretty much ignore that aspect. The sheer number of thoughts this book has engendered for my campaigns has been staggering. Great monsters, interesting magic, and a pseudo-African aspect to go with the pseudo-European and pseudo-Asian that have already been used. I like this one a lot.