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Tor-eal (1000 years after the Devils win the Blood War)
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8070128" data-attributes="member: 7023887"><p><strong><u>Nemrav (Winged Kenku):</u></strong> The flightless race of birdfolk, the Kenku, before the Catastrophe, were scattered across the world and broken. Forced to live without flight or free speech, they were cursed by an ancient master. No one seems to know, or at least be telling, who this original master was, but the Raven Queen was the prime suspect. Thrown out of their home plane and rid of their former glory, the kenku were pitied and despised by the races of the Material Plane.</p><p></p><p>Though the identity of their previous master is hidden, the race now serves the RAven Queen, possibly for the second time. This happened not because of a moment of forgiveness or compassion, but in a moment of desperation, for the Raven Queen foresaw her own demise at the hand of Vecna-serving unholy kenku if she did not accept them. With heavy casualties among her precious Shadar-Kai, the Raven Queen decided to embrace the Kenku and restore them to their former glory.</p><p></p><p>Now, the risen kenku have received their wings once more, and their voices were restored as well. Now, they had to form a societal structure inside the Shadowfell. Their settlements are known as Nests, and they are led by a Darkfeather, which is a magical follower of the Raven Mother, which is typically a Grave Cleric, Whispers Bard, or Warlock bound to the Raven Mother. They are occasionally Phantom Rogues or necromancy clerics, as well. The Darkfeathers serve their queen until their death, whereupon they are replaced by the second most powerful Darkfeather in the Nest. Larger cities have a Council of Voices which is appointed by the Darkfeathers, which will take care of the more minor issues.</p><p></p><p>Now, the kenku have abandoned their former crime-doing lives, and with that lifestyle lost, they adopted a new name: Nemrav. They are servitors tot he Raven Queen, which they call the Raven Mother or Matron of the Nests. Darkfeathers devote all resources to accomplishing the orders of the Raven Queen.</p><p></p><p>Here is the Nemrav race:</p><p></p><p><span style="font-size: 26px"><strong>Nemrav Race Details</strong></span></p><p>Before the Catastrophe, the kenku were a disgraced race of people. Rejected and cursed by their previous master, after Vecna's return, the Raven Queen accepted them. She restored their lost wings and voices, causing the race to accept her as their patron. Their society is now based around magical followers of the Raven Mother, called Darkfeathers. </p><p></p><p>From the Raven Mother they received a priceless gift; the ability to fly. With their rings restored, and the ability to freely speak, they quickly changed their names and culture. They dedicate themselves to the service of the Raven Mother, often becoming clerics and bards to her. They despise the Vezyi and Vecna's other followers, and attack them whenever given the chance. They also try to destroy incorporeal undead when possible, and typically dislike corporeal undead. </p><p></p><p><strong>Nemrav Names: </strong></p><p><strong>Female Names:</strong> Area, Ayakeh, Bulinca, Cureena, Deloora, Eulera, Foolihna, Guilahreva, Huisona, Iilara, Keerua, Laefora, Norasoveh, Ovfarae, Puuleva, Qiltora, Rosina, Suolita, Ufera, Wileera, Zoekella</p><p><strong>Male Names:</strong> Areekay, Azuko, Baheeran, Coelenor, Dovehrin, Forehzik, Gowielar, Hihzen, Ivtar, Jillareen, Loorenth, Movinthehr, Nork, Pwellin, Queel, Roarthin, Twileevohr, Volinehron, Welcooteth, Xeelenth, Zelconeir</p><p><strong>Surnames:</strong> Airdark, Birdfeather, Cyreek, Duskcrow, Earhaunt, Flaonte, Goventoth, Highhover, Icetongue, Jokivanth, Killdeath, Longwing, Moonfeather, Nearblight, Ovalegg, Pearleye, Quillfeather, Righttalon, Silentflight, Trillscreecher, Uvarath, Vilewraith, Wailcaller, Zithmar</p><p></p><p><span style="font-size: 22px"><strong>Nemrav Traits</strong></span></p><p>Your Nemrav character has the following racial traits.</p><p></p><p><strong>Ability Score Increase.</strong></p><p>Your Dexterity Score increases by 2 and any other ability score of your choice increases by 1.</p><p></p><p><strong>Age.</strong></p><p>Nemrav have shorter lifespans than humans. They reach maturity at about 12 years old and can live to 60.</p><p></p><p><strong>Alignment.</strong></p><p>As followers of the Raven Queen, nemrav typically lean towards lawful neutral, but may be any alignment. </p><p></p><p><strong>Size.</strong></p><p>Nemrav are around 5 feet tall and weigh between 90 and 120 pounds. Your size is Medium.</p><p></p><p><strong>Speed.</strong></p><p>Your base walking speed is 30 feet. </p><p></p><p><strong>Darkvision.</strong></p><p>You can see in dim light as if it were bright light, and darkness as if it were dim light, out to a range of 90 feet. While in darkness, you cannot discern colors, and instead see shades of gray. </p><p></p><p><strong>Wings.</strong></p><p>Your base flying speed is 30 feet. </p><p></p><p><strong>Keen Talent.</strong></p><p>Choose one skill, two artisan tools or two music instruments, or one of each. You gain proficiency in those that you choose. </p><p></p><p><strong>Languages.</strong></p><p>You can speak, read, write, and understand Common and Ravvick (the language of the Nemrav).</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8070128, member: 7023887"] [B][U]Nemrav (Winged Kenku):[/U][/B] The flightless race of birdfolk, the Kenku, before the Catastrophe, were scattered across the world and broken. Forced to live without flight or free speech, they were cursed by an ancient master. No one seems to know, or at least be telling, who this original master was, but the Raven Queen was the prime suspect. Thrown out of their home plane and rid of their former glory, the kenku were pitied and despised by the races of the Material Plane. Though the identity of their previous master is hidden, the race now serves the RAven Queen, possibly for the second time. This happened not because of a moment of forgiveness or compassion, but in a moment of desperation, for the Raven Queen foresaw her own demise at the hand of Vecna-serving unholy kenku if she did not accept them. With heavy casualties among her precious Shadar-Kai, the Raven Queen decided to embrace the Kenku and restore them to their former glory. Now, the risen kenku have received their wings once more, and their voices were restored as well. Now, they had to form a societal structure inside the Shadowfell. Their settlements are known as Nests, and they are led by a Darkfeather, which is a magical follower of the Raven Mother, which is typically a Grave Cleric, Whispers Bard, or Warlock bound to the Raven Mother. They are occasionally Phantom Rogues or necromancy clerics, as well. The Darkfeathers serve their queen until their death, whereupon they are replaced by the second most powerful Darkfeather in the Nest. Larger cities have a Council of Voices which is appointed by the Darkfeathers, which will take care of the more minor issues. Now, the kenku have abandoned their former crime-doing lives, and with that lifestyle lost, they adopted a new name: Nemrav. They are servitors tot he Raven Queen, which they call the Raven Mother or Matron of the Nests. Darkfeathers devote all resources to accomplishing the orders of the Raven Queen. Here is the Nemrav race: [SIZE=7][B]Nemrav Race Details[/B][/SIZE] Before the Catastrophe, the kenku were a disgraced race of people. Rejected and cursed by their previous master, after Vecna's return, the Raven Queen accepted them. She restored their lost wings and voices, causing the race to accept her as their patron. Their society is now based around magical followers of the Raven Mother, called Darkfeathers. From the Raven Mother they received a priceless gift; the ability to fly. With their rings restored, and the ability to freely speak, they quickly changed their names and culture. They dedicate themselves to the service of the Raven Mother, often becoming clerics and bards to her. They despise the Vezyi and Vecna's other followers, and attack them whenever given the chance. They also try to destroy incorporeal undead when possible, and typically dislike corporeal undead. [B]Nemrav Names: Female Names:[/B] Area, Ayakeh, Bulinca, Cureena, Deloora, Eulera, Foolihna, Guilahreva, Huisona, Iilara, Keerua, Laefora, Norasoveh, Ovfarae, Puuleva, Qiltora, Rosina, Suolita, Ufera, Wileera, Zoekella [B]Male Names:[/B] Areekay, Azuko, Baheeran, Coelenor, Dovehrin, Forehzik, Gowielar, Hihzen, Ivtar, Jillareen, Loorenth, Movinthehr, Nork, Pwellin, Queel, Roarthin, Twileevohr, Volinehron, Welcooteth, Xeelenth, Zelconeir [B]Surnames:[/B] Airdark, Birdfeather, Cyreek, Duskcrow, Earhaunt, Flaonte, Goventoth, Highhover, Icetongue, Jokivanth, Killdeath, Longwing, Moonfeather, Nearblight, Ovalegg, Pearleye, Quillfeather, Righttalon, Silentflight, Trillscreecher, Uvarath, Vilewraith, Wailcaller, Zithmar [SIZE=6][B]Nemrav Traits[/B][/SIZE] Your Nemrav character has the following racial traits. [B]Ability Score Increase.[/B] Your Dexterity Score increases by 2 and any other ability score of your choice increases by 1. [B]Age.[/B] Nemrav have shorter lifespans than humans. They reach maturity at about 12 years old and can live to 60. [B]Alignment.[/B] As followers of the Raven Queen, nemrav typically lean towards lawful neutral, but may be any alignment. [B]Size.[/B] Nemrav are around 5 feet tall and weigh between 90 and 120 pounds. Your size is Medium. [B]Speed.[/B] Your base walking speed is 30 feet. [B]Darkvision.[/B] You can see in dim light as if it were bright light, and darkness as if it were dim light, out to a range of 90 feet. While in darkness, you cannot discern colors, and instead see shades of gray. [B]Wings.[/B] Your base flying speed is 30 feet. [B]Keen Talent.[/B] Choose one skill, two artisan tools or two music instruments, or one of each. You gain proficiency in those that you choose. [B]Languages.[/B] You can speak, read, write, and understand Common and Ravvick (the language of the Nemrav). [/QUOTE]
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