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Tor-eal (1000 years after the Devils win the Blood War)
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8070615" data-attributes="member: 7023887"><p><strong><u>Duergar:</u></strong> The psionic duergar dwell deep under the surface, enslaving or slaying all who dare travel into the Underdark. The exotic caverns of the Underdark used to be a diverse world under the lands of the surface folk, but during the events of the Catastrophe, the duergar were able to conquer the deep world and claim it for themselves. The remaining Drow were captured, while those on the surface fled. The svirfneblin left their home and moved to the world above, living with the people on the surface. The Mind Flayers fled to Wildspace in an act of self-preservation, and the Myconids had to leave to the Feydark in order to keep their lives. With the help of legions of devils, the Duergar were able to seize complete control of the world below. This devastated the ecosystems of the Underdark, and got rid of much of the assortment of life that was there. The Driders fled to the surface, the Jermlaine were eradicated, Hook Horrers were hunted to extinction, and many of the other races and monsters that formerly roamed free in the Underdark were captured, forced away, or slain by the Duergar.</p><p></p><p>Then, the Catastrophe ended. While all the races (with very few exceptions) were devastated at the death of their gods, some suffered more than others. The Duergar suffered quite a lot due to the loss of communication with their gods, many people suspecting them to have perished. The very few clerics to Deep Duerra and Laduguer lost their powers, and the few devils that remained with the Duergar were banished at the event of the Great Sacrifice. While most of the gods who perished during the Catastrophe died at the Great Sacrifice, some did die before that event at the hand of other gods. Many scholars and the Duergar don't believe that the Duergar "Pantheon" would have sacrificed themselves in the moment of the Great Sacrifice, as they had nearly no reason to do so. They were allied with the devils, and did not have compassion for any of the races of the Inner Planes, including their followers. Many people believe that one of the following three things happened to the Duergar gods:</p><ul> <li data-xf-list-type="ul">They were killed by Ao or some other gods.</li> <li data-xf-list-type="ul">They were killed by the Devils.</li> <li data-xf-list-type="ul">They are still alive in the Outer Planes.</li> </ul><p>The Duergar tend to believe that either the gods of the surface dwelling races betrayed the Duergar deities and slew them, or that the surface folks' deities were jealous and scared of their power and chose suicide over domination. Either way, the Duergar use the lack of their deities as an excuse for their hatred of the surface folk, depicting themselves as the victim in this situation.</p><p></p><p>One way or the other, the Catastrophe ended with the Duergar no longer having deities, and with the loss of their devil allies as well. This was problematic for the Duergar, but did not bring about the downfall of their society. Their society was too rigid and resilient to be destroyed by such an event. To replace the role that their deities filled, the Duergar took up the industry of artificer and experimentation. They quickly became masters of this, discovering ways of combining psionics, emotional energy, and magical inventions. They experimented on their slaves, livestock, and the creatures they captured, finding way to manipulate the inherent powers inside of them. They found ways to toy with the arcane souls of the drow, twisting them into the Dhaer and trapping their spirits inside Soul Cubes. They also discovered ways to manipulate and harness the madness of the Derro, and attempted to do the same with the Kuo-Toa.</p><p></p><p>They transformed the drow into perfect slaves, capturing their souls and manipulating them as well. They modified the inherent arcane light inside the drows' spirits, and manipulated and warped their bodies. They were frustrated by their inability to control the mad Kuo-Toa, and eventually threw them out of the Underdark and they were forced into the oceans above. The Derro, the Duergar's sick, twisted, shorter cousins were good slaves, and better sources of psionic energy. The Duergar were able to harness the madness of the Derro, which they discovered was connected to the Far Realm, and could cause many strange effects with this connection. They could cause them to have schizophrenic breakdowns that could effect reality, mental meltdowns that would put them in comas, generate power from their dreams and nightmares, as well as contact the Far Realm with their link to it. They also chose to do a different experiment on Kobolds, not a physical or mental test, but a cultural one. They taught the Kobolds how to master alchemy, jus to see what they would do and what would happen to them.</p><p></p><p>They also experimented on their domesticated animals. They gave the Striders the ability to grow colossal in size, made their Deep Rothe be telekinetic, and gave Diatrymas the ability to teleport. They also found ways to bind psychic power to objects, creating mixtures that could turn you into an ooze, ways to mind-blast stone to find ore, and how to transform diamonds into magical fuel. This short, psychic-industrial race of cold, heartless, experimenting enslavers now have warped and "improved" themselves so much that they no longer are recognizable as dwarves. They are now known as the Duregair, with warped minds that allow protection from unwilling changes to their bodies, and powers over artifice. The Duregair are the insidious taskmasters of the tortured and paved Underdark. If you hear the screaming crack of a mindwhip, see the glowing blue eyes of a chained Dhaer, or hear the sticky steps of a gargantuan Strider, turn back, or it may be too late to save your life and soul.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8070615, member: 7023887"] [B][U]Duergar:[/U][/B] The psionic duergar dwell deep under the surface, enslaving or slaying all who dare travel into the Underdark. The exotic caverns of the Underdark used to be a diverse world under the lands of the surface folk, but during the events of the Catastrophe, the duergar were able to conquer the deep world and claim it for themselves. The remaining Drow were captured, while those on the surface fled. The svirfneblin left their home and moved to the world above, living with the people on the surface. The Mind Flayers fled to Wildspace in an act of self-preservation, and the Myconids had to leave to the Feydark in order to keep their lives. With the help of legions of devils, the Duergar were able to seize complete control of the world below. This devastated the ecosystems of the Underdark, and got rid of much of the assortment of life that was there. The Driders fled to the surface, the Jermlaine were eradicated, Hook Horrers were hunted to extinction, and many of the other races and monsters that formerly roamed free in the Underdark were captured, forced away, or slain by the Duergar. Then, the Catastrophe ended. While all the races (with very few exceptions) were devastated at the death of their gods, some suffered more than others. The Duergar suffered quite a lot due to the loss of communication with their gods, many people suspecting them to have perished. The very few clerics to Deep Duerra and Laduguer lost their powers, and the few devils that remained with the Duergar were banished at the event of the Great Sacrifice. While most of the gods who perished during the Catastrophe died at the Great Sacrifice, some did die before that event at the hand of other gods. Many scholars and the Duergar don't believe that the Duergar "Pantheon" would have sacrificed themselves in the moment of the Great Sacrifice, as they had nearly no reason to do so. They were allied with the devils, and did not have compassion for any of the races of the Inner Planes, including their followers. Many people believe that one of the following three things happened to the Duergar gods: [LIST] [*]They were killed by Ao or some other gods. [*]They were killed by the Devils. [*]They are still alive in the Outer Planes. [/LIST] The Duergar tend to believe that either the gods of the surface dwelling races betrayed the Duergar deities and slew them, or that the surface folks' deities were jealous and scared of their power and chose suicide over domination. Either way, the Duergar use the lack of their deities as an excuse for their hatred of the surface folk, depicting themselves as the victim in this situation. One way or the other, the Catastrophe ended with the Duergar no longer having deities, and with the loss of their devil allies as well. This was problematic for the Duergar, but did not bring about the downfall of their society. Their society was too rigid and resilient to be destroyed by such an event. To replace the role that their deities filled, the Duergar took up the industry of artificer and experimentation. They quickly became masters of this, discovering ways of combining psionics, emotional energy, and magical inventions. They experimented on their slaves, livestock, and the creatures they captured, finding way to manipulate the inherent powers inside of them. They found ways to toy with the arcane souls of the drow, twisting them into the Dhaer and trapping their spirits inside Soul Cubes. They also discovered ways to manipulate and harness the madness of the Derro, and attempted to do the same with the Kuo-Toa. They transformed the drow into perfect slaves, capturing their souls and manipulating them as well. They modified the inherent arcane light inside the drows' spirits, and manipulated and warped their bodies. They were frustrated by their inability to control the mad Kuo-Toa, and eventually threw them out of the Underdark and they were forced into the oceans above. The Derro, the Duergar's sick, twisted, shorter cousins were good slaves, and better sources of psionic energy. The Duergar were able to harness the madness of the Derro, which they discovered was connected to the Far Realm, and could cause many strange effects with this connection. They could cause them to have schizophrenic breakdowns that could effect reality, mental meltdowns that would put them in comas, generate power from their dreams and nightmares, as well as contact the Far Realm with their link to it. They also chose to do a different experiment on Kobolds, not a physical or mental test, but a cultural one. They taught the Kobolds how to master alchemy, jus to see what they would do and what would happen to them. They also experimented on their domesticated animals. They gave the Striders the ability to grow colossal in size, made their Deep Rothe be telekinetic, and gave Diatrymas the ability to teleport. They also found ways to bind psychic power to objects, creating mixtures that could turn you into an ooze, ways to mind-blast stone to find ore, and how to transform diamonds into magical fuel. This short, psychic-industrial race of cold, heartless, experimenting enslavers now have warped and "improved" themselves so much that they no longer are recognizable as dwarves. They are now known as the Duregair, with warped minds that allow protection from unwilling changes to their bodies, and powers over artifice. The Duregair are the insidious taskmasters of the tortured and paved Underdark. If you hear the screaming crack of a mindwhip, see the glowing blue eyes of a chained Dhaer, or hear the sticky steps of a gargantuan Strider, turn back, or it may be too late to save your life and soul. [/QUOTE]
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