Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Tor-eal (1000 years after the Devils win the Blood War)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8076481" data-attributes="member: 7023887"><p><strong><u>The Afterlife:</u></strong> Before the Catastrophe, all of the souls of the dead were funneled by the Raven Queen into the Fugue Plane, where they would stay until they would be scattered across the Outer Planes based on their beliefs or alignment. Though there were other facets of the system, this is it in its simplified form. This system had to end after the Catastrophe and was transformed due to the Great Sacrifice, and there were many reasons for this change. </p><p></p><p>The prime reason was the fact that the Outer Planes were no longer accessible, which shut off most of the system. Additionally, there were Devils that resided in the Fugue Plane, which they would use to recruit souls to the infernal forces of the Nine Hells, and at the end of the Catastrophe, this became a problem. During the Catastrophe, the pact that the Devils and Celestials made swore that no devil would go into the Material Plane unless summoned, which was enforced by a barrier called the Waypoint, and it worked on the Celestials as well. The Celestials had power over the Waypoint, and kept the barrier up for as long as possible. During the time that the pact between the Devils and Celestials was broken, this barrier was able to continue existing for as long as the Celestials devoted energy to maintaining it. This caused the Devils to search for another way into the Material Plane, which they decided would be easiest through the Fugue Plane. </p><p></p><p>The Devils traveled to the Fugue Plane, and began to invade the Shadowfell from the connection between the two, with tens of thousands of devils coming through. At this moment, the Celestials knew what they had to do. They travelled to the Material Plane, the gods sacrificed themselves, forcing all of the devils out of the Material Plane, and creating the Eternal Shield between the Inner and Outer Planes. The Fugue Plane was forced into the Outer Planes, as it was under the control of the Devils, thus creating another problem. </p><p></p><p>The Raven Queen began to experience a surge of souls. The invasion of the Devils, and other events in the Catastrophe caused a surge of deaths, which would have overwhelmed the Raven Queen if not for the sacrifice of the death gods, who devoted parts of their essence to the Raven Queen. These gods, which included Kelemvor, Jergal, Myrkul, Shar, and a few other minor deities, gave all of their power that they didn't devote to the Eternal Shield to the Raven Queen so that she would have the power and agency to restructure the afterlife. </p><p></p><p>With this bestowed power, the Raven Queen was able to unify her form into one purpose in the moment of need, and was able to reform the afterlife system within 24 hours of the Great Sacrifice. In order to allow her to not have to focus around gathering the souls, she changed the Ethereal Plane, making it gain the primary purpose of transporting the souls of the deceased sentient creatures to the Raven Queen's Fortress of Memories in the Shadowfell. When souls arrived, the Raven Queen would learn everything about them, and judge them. If they were neutral or didn't accomplish anything worthwhile in their lifetime, they were normally stripped of their memories and reincarnated. If they were the soul of a good elf, she would send them to Evermeet. If they were the soul of a good non-elf, she would give them the Paradise. If they were the soul of an evil creature, she would send them to the Punishment. </p><p></p><p>When the Raven Queen took in a soul, she would scan all their memories and categorize them. All of the good memories would be separated from the bad ones, and all neutral/boring memories were forgotten from the multiverse. She would gather the good memories and send them to a bright demiplane above Evermeet called "The Paradise", which was a heaven where all good moments of every creature that has ever existed were gathered, creating a paradise for the souls of the good dead. The good souls would dwell in the Paradise for a time, before the Raven Queen would reincarnate the souls in a new form for a new life. Depending on how good the individual soul was, the longer it got to reside in the Paradise. </p><p></p><p>Then, she also created the punishment. She gathered every horrible memory from every creature that had died after the Catastrophe, and created the Domain of Dread called "The Punishment" to contain them. The Punishment was unique, where the bad memories would physically manifest, and torment the damned sent there by the Raven Queen. Not many souls would stay in the Punishment for long, as the Raven Queen would also reincarnate those who were bad people, but not the worst souls of the multiverse fairly shortly after sending them into the Domain of Dread. Those that tried to destroy the gods, rule as a tyrant over kingdoms, killed hundreds in their lifetime, or consumed the souls of others were sent to the Punishment for hundreds of years, occasionally for all of eternity if they did enough bad things in their life. Most undead who had souls and then perished were sent to the Punishment for eternity. </p><p></p><p>The Punishment is a huge demiplane, much bigger than the Paradise, and many scales of magnitude bigger than the Inner Planes. It was a bleak, hopeless land, filled with figments of memories that took physical form. Though those who were sent here also had physical forms, they never truly died, reforming a day after they perished. Inside the deepest parts of the Punishment, the worst memories of all those who died would gather, creating a wasteland called the Bleak Fields of Tortured Minds, where the darkest figures in existence could be found. The absolute worst memories could be found in this land, and many of them would gather into one solid being whose name is whispered among the churches of the Raven Queen. Known as the Abomination, this culmination of millions of unfathomable terrors had chains of black iron with the souls of the worst people in existence, whose sole purpose was to hunt down the damned in the Punishment and cause them to suffer hell for the rest of their existence. </p><p></p><p>The Raven Queen would occasionally curse the dreams of a creature who has cheated death or committed many awful acts in their lifetime, sending their dreams to the Punishment. If someone died and they didn't complete an important task, the Raven Queen would occasionally give them a new body as a Revenant. A creature whose soul never made it to the Raven Queen would continue existing as some form of incorporeal undead, who the followers of the Raven Queen despised. </p><p></p><p>This is the main afterlife system, and it applies to most sentient creatures. Aasimar who were descended from a living angel could have their souls sent to that angel so that they could be rewarded or punished based on their ancestor's judgement. There were other exceptions to this system, but in general, this is the afterlife.</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8076481, member: 7023887"] [B][U]The Afterlife:[/U][/B] Before the Catastrophe, all of the souls of the dead were funneled by the Raven Queen into the Fugue Plane, where they would stay until they would be scattered across the Outer Planes based on their beliefs or alignment. Though there were other facets of the system, this is it in its simplified form. This system had to end after the Catastrophe and was transformed due to the Great Sacrifice, and there were many reasons for this change. The prime reason was the fact that the Outer Planes were no longer accessible, which shut off most of the system. Additionally, there were Devils that resided in the Fugue Plane, which they would use to recruit souls to the infernal forces of the Nine Hells, and at the end of the Catastrophe, this became a problem. During the Catastrophe, the pact that the Devils and Celestials made swore that no devil would go into the Material Plane unless summoned, which was enforced by a barrier called the Waypoint, and it worked on the Celestials as well. The Celestials had power over the Waypoint, and kept the barrier up for as long as possible. During the time that the pact between the Devils and Celestials was broken, this barrier was able to continue existing for as long as the Celestials devoted energy to maintaining it. This caused the Devils to search for another way into the Material Plane, which they decided would be easiest through the Fugue Plane. The Devils traveled to the Fugue Plane, and began to invade the Shadowfell from the connection between the two, with tens of thousands of devils coming through. At this moment, the Celestials knew what they had to do. They travelled to the Material Plane, the gods sacrificed themselves, forcing all of the devils out of the Material Plane, and creating the Eternal Shield between the Inner and Outer Planes. The Fugue Plane was forced into the Outer Planes, as it was under the control of the Devils, thus creating another problem. The Raven Queen began to experience a surge of souls. The invasion of the Devils, and other events in the Catastrophe caused a surge of deaths, which would have overwhelmed the Raven Queen if not for the sacrifice of the death gods, who devoted parts of their essence to the Raven Queen. These gods, which included Kelemvor, Jergal, Myrkul, Shar, and a few other minor deities, gave all of their power that they didn't devote to the Eternal Shield to the Raven Queen so that she would have the power and agency to restructure the afterlife. With this bestowed power, the Raven Queen was able to unify her form into one purpose in the moment of need, and was able to reform the afterlife system within 24 hours of the Great Sacrifice. In order to allow her to not have to focus around gathering the souls, she changed the Ethereal Plane, making it gain the primary purpose of transporting the souls of the deceased sentient creatures to the Raven Queen's Fortress of Memories in the Shadowfell. When souls arrived, the Raven Queen would learn everything about them, and judge them. If they were neutral or didn't accomplish anything worthwhile in their lifetime, they were normally stripped of their memories and reincarnated. If they were the soul of a good elf, she would send them to Evermeet. If they were the soul of a good non-elf, she would give them the Paradise. If they were the soul of an evil creature, she would send them to the Punishment. When the Raven Queen took in a soul, she would scan all their memories and categorize them. All of the good memories would be separated from the bad ones, and all neutral/boring memories were forgotten from the multiverse. She would gather the good memories and send them to a bright demiplane above Evermeet called "The Paradise", which was a heaven where all good moments of every creature that has ever existed were gathered, creating a paradise for the souls of the good dead. The good souls would dwell in the Paradise for a time, before the Raven Queen would reincarnate the souls in a new form for a new life. Depending on how good the individual soul was, the longer it got to reside in the Paradise. Then, she also created the punishment. She gathered every horrible memory from every creature that had died after the Catastrophe, and created the Domain of Dread called "The Punishment" to contain them. The Punishment was unique, where the bad memories would physically manifest, and torment the damned sent there by the Raven Queen. Not many souls would stay in the Punishment for long, as the Raven Queen would also reincarnate those who were bad people, but not the worst souls of the multiverse fairly shortly after sending them into the Domain of Dread. Those that tried to destroy the gods, rule as a tyrant over kingdoms, killed hundreds in their lifetime, or consumed the souls of others were sent to the Punishment for hundreds of years, occasionally for all of eternity if they did enough bad things in their life. Most undead who had souls and then perished were sent to the Punishment for eternity. The Punishment is a huge demiplane, much bigger than the Paradise, and many scales of magnitude bigger than the Inner Planes. It was a bleak, hopeless land, filled with figments of memories that took physical form. Though those who were sent here also had physical forms, they never truly died, reforming a day after they perished. Inside the deepest parts of the Punishment, the worst memories of all those who died would gather, creating a wasteland called the Bleak Fields of Tortured Minds, where the darkest figures in existence could be found. The absolute worst memories could be found in this land, and many of them would gather into one solid being whose name is whispered among the churches of the Raven Queen. Known as the Abomination, this culmination of millions of unfathomable terrors had chains of black iron with the souls of the worst people in existence, whose sole purpose was to hunt down the damned in the Punishment and cause them to suffer hell for the rest of their existence. The Raven Queen would occasionally curse the dreams of a creature who has cheated death or committed many awful acts in their lifetime, sending their dreams to the Punishment. If someone died and they didn't complete an important task, the Raven Queen would occasionally give them a new body as a Revenant. A creature whose soul never made it to the Raven Queen would continue existing as some form of incorporeal undead, who the followers of the Raven Queen despised. This is the main afterlife system, and it applies to most sentient creatures. Aasimar who were descended from a living angel could have their souls sent to that angel so that they could be rewarded or punished based on their ancestor's judgement. There were other exceptions to this system, but in general, this is the afterlife. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Tor-eal (1000 years after the Devils win the Blood War)
Top