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<blockquote data-quote="Crazy Jerome" data-source="post: 5700895" data-attributes="member: 54877"><p>I just watched an old Sherlock Holmes video (TV production, I think) with Christopher Lee as Holmes. "Victoria Falls" or something like that. </p><p> </p><p>In it, there is a scene late set in a cave complex. Torches line the walls. But they aren't assumed lit. A character lights them just before Holmes and the other characters arrive. I noticed at the time as a fairly reasonable version of torches on wall scones.</p><p> </p><p>The torches aren't there to be lit all night. Rather, they are there unlit so that if you need a torch to go down the dark passage, you've got one handy. And when you get to where you are going, you've got some place to put it (perhaps snuffing it first, for the economy-minded cave denizens). Then on those happy occasions when lots of creatures will need light in the passage over a short period, you light maybe every other or every third torch. </p><p> </p><p>Among other things, this makes torches things to investigate. It may be a dark passage now, but the third torch from the end still has a few glowing embers in it, if you poke it and check. (Maybe the smell alerts the perceptive character.) Someone came this way recently! <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5700895, member: 54877"] I just watched an old Sherlock Holmes video (TV production, I think) with Christopher Lee as Holmes. "Victoria Falls" or something like that. In it, there is a scene late set in a cave complex. Torches line the walls. But they aren't assumed lit. A character lights them just before Holmes and the other characters arrive. I noticed at the time as a fairly reasonable version of torches on wall scones. The torches aren't there to be lit all night. Rather, they are there unlit so that if you need a torch to go down the dark passage, you've got one handy. And when you get to where you are going, you've got some place to put it (perhaps snuffing it first, for the economy-minded cave denizens). Then on those happy occasions when lots of creatures will need light in the passage over a short period, you light maybe every other or every third torch. Among other things, this makes torches things to investigate. It may be a dark passage now, but the third torch from the end still has a few glowing embers in it, if you poke it and check. (Maybe the smell alerts the perceptive character.) Someone came this way recently! :heh: [/QUOTE]
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