carborundum
Adventurer
It looks like I'll have a PC captured by the end of tomorrow's session, and captured by an angry pirate and a Bullywug cleric of Dagon.
They'll want information out of him and won't be friendly about it. I was thinking of having him lose a pinkie or something, just for effect but not too nasty.
I was thinking of something along the lines of 1d6 damage, but a permanent something would be interesting for motivational purposes. My first idea was a special Crit. Fumble rule just for him. If he rolls a one, and a confirm is a miss, then have him drop his weapon - something like that.
Has anyone any other ideas for slightly mutilating a 4th level fighter?
They'll want information out of him and won't be friendly about it. I was thinking of having him lose a pinkie or something, just for effect but not too nasty.
I was thinking of something along the lines of 1d6 damage, but a permanent something would be interesting for motivational purposes. My first idea was a special Crit. Fumble rule just for him. If he rolls a one, and a confirm is a miss, then have him drop his weapon - something like that.
Has anyone any other ideas for slightly mutilating a 4th level fighter?