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Totally underwhelmed by 5e bladesinger, am I missing something?
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<blockquote data-quote="Flamestrike" data-source="post: 6926762" data-attributes="member: 6788736"><p>Leaving aside the +2 armor, youve committed all 1st level spells and a 2nd level spell for shield, without taking into account the spells used for mirror image and blink (at least 2 more 2nd level spells, both of which only last for the single encounter, and take two rounds to get 'up').</p><p></p><p>Congratulations. You're an 8th level Wizard who has a high AC, wastes two round self buffing in your first encounter of the day, and contributes nothing to the groups success with his 1st and 2nd level spells.</p><p></p><p>Over a standard 6-8 encounter adventuring day, you'll run out of juice after two or three encounters, doing not much more other than self buffing during those encounters.</p><p></p><p> </p><p></p><p>Yet another slot dedicated to self defence, and yet another wasted round (and concetration slot).</p><p></p><p>While youre spending 2-3 rounds self buffing, a normal Wizard is lobbing in a scorching ray, web, hold person, sleep or fireball and winning the encounter for the party.</p><p></p><p> </p><p></p><p>1d8+5 damage at 8th level? If I was your DM Id just walk away from you (take your AoO) and attack someone else. </p><p></p><p>After you wasted several rounds and multiple spell slots self buffing of course.</p><p></p><p>I get that you can get your AC up the wazoo after several rounds of expending precious spell slots that are better served actually contributing to the encounter during the vital first few rounds, but to what end?</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6926762, member: 6788736"] Leaving aside the +2 armor, youve committed all 1st level spells and a 2nd level spell for shield, without taking into account the spells used for mirror image and blink (at least 2 more 2nd level spells, both of which only last for the single encounter, and take two rounds to get 'up'). Congratulations. You're an 8th level Wizard who has a high AC, wastes two round self buffing in your first encounter of the day, and contributes nothing to the groups success with his 1st and 2nd level spells. Over a standard 6-8 encounter adventuring day, you'll run out of juice after two or three encounters, doing not much more other than self buffing during those encounters. Yet another slot dedicated to self defence, and yet another wasted round (and concetration slot). While youre spending 2-3 rounds self buffing, a normal Wizard is lobbing in a scorching ray, web, hold person, sleep or fireball and winning the encounter for the party. 1d8+5 damage at 8th level? If I was your DM Id just walk away from you (take your AoO) and attack someone else. After you wasted several rounds and multiple spell slots self buffing of course. I get that you can get your AC up the wazoo after several rounds of expending precious spell slots that are better served actually contributing to the encounter during the vital first few rounds, but to what end? [/QUOTE]
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Totally underwhelmed by 5e bladesinger, am I missing something?
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