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Totally underwhelmed by 5e bladesinger, am I missing something?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6927412" data-attributes="member: 6787650"><p>The "control creep" thing isn't really an issue unless you're really trying to max out your number of skeletons, which most players won't even do in practice. An 8th level wizard maxes out at 30, but he can control 26 of them indefinitely with ease, although it could be kind of annoying to figure out which ones need recycling when, and which skeletons are scheduled for a double-casting today to reset their control creep.</p><p></p><p>AoE isn't a serious issue either, because skeletons are equipped with missile weapons. While remaining in mutual support range, you can spread them out enough that normal Fireball AoE isn't likely to kill more than a fraction of your skeletons (say, six squads of four with one larger squad of six) and even a dragon's breath is unlikely to hit them all; on top of this, Necromancers get enough extra HP (<em>especially</em> if you also have access to Inspiring Leader shenanigans for your skeletons, via a shared language) that eventually a Fireball isn't likely to kill even the ones it does hit. 50-HP skeletons are achieveable, and BTW you can also give them scale mail armor and dual shortswords for dual-wielding--but the point is, killing all the skeletons is exactly what the Necromancer <em>wants</em> you to do, which is why missile weapons and focus fire are something Necromancers hate--because you can go straight for the wizard.</p><p></p><p>Note further that you have to be within 60' to issue a command, but they continue to obey commands after you give them. "Follow Sir Caneghem around and try to kill whatever he tries to kill, and nothing else" is a legitimate command that should be within the scope of a (malevolent, tool-using) Int 6 creature's understanding to obey. (Think of them are ultra-murderous attack dogs.) So there is no requirement that your entire army remain within 60' of the Necromancer at all times to stay effective at mutual support.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6927412, member: 6787650"] The "control creep" thing isn't really an issue unless you're really trying to max out your number of skeletons, which most players won't even do in practice. An 8th level wizard maxes out at 30, but he can control 26 of them indefinitely with ease, although it could be kind of annoying to figure out which ones need recycling when, and which skeletons are scheduled for a double-casting today to reset their control creep. AoE isn't a serious issue either, because skeletons are equipped with missile weapons. While remaining in mutual support range, you can spread them out enough that normal Fireball AoE isn't likely to kill more than a fraction of your skeletons (say, six squads of four with one larger squad of six) and even a dragon's breath is unlikely to hit them all; on top of this, Necromancers get enough extra HP ([I]especially[/I] if you also have access to Inspiring Leader shenanigans for your skeletons, via a shared language) that eventually a Fireball isn't likely to kill even the ones it does hit. 50-HP skeletons are achieveable, and BTW you can also give them scale mail armor and dual shortswords for dual-wielding--but the point is, killing all the skeletons is exactly what the Necromancer [I]wants[/I] you to do, which is why missile weapons and focus fire are something Necromancers hate--because you can go straight for the wizard. Note further that you have to be within 60' to issue a command, but they continue to obey commands after you give them. "Follow Sir Caneghem around and try to kill whatever he tries to kill, and nothing else" is a legitimate command that should be within the scope of a (malevolent, tool-using) Int 6 creature's understanding to obey. (Think of them are ultra-murderous attack dogs.) So there is no requirement that your entire army remain within 60' of the Necromancer at all times to stay effective at mutual support. [/QUOTE]
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Totally underwhelmed by 5e bladesinger, am I missing something?
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