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Totally underwhelmed by 5e bladesinger, am I missing something?
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<blockquote data-quote="Flamestrike" data-source="post: 6932581" data-attributes="member: 6788736"><p>They're the rules mate. Read the invisible condition. Read the forums. This is established RAW and RAI.</p><p></p><p>And as for 'useless to avoid getting attacked' the spell:</p><p></p><p>1) Grants you advantage on attacks</p><p>2) Grants attack rolls against you disadvantage</p><p>3) Enables you to take the Hide action on your turn at will (as an action unless you have cunning action or the equivalent)</p><p>4) Renders you immune to Attacks of Opportunity (which require a target 'you can see')</p><p>5) Renders you immune to most spells (charm person, hold person, power word kill etc all require 'a target you can see')</p><p></p><p>For a second level spell, those are some impressive defensive benefits (plus offense, plus utility).</p><p></p><p>If you want to be invisible <em>and </em>be hidden all on the same turn (forcing your opponent to guess your location in addition to the above benefits) either dip Rogue for 2 levels for cunning action (as a bonus you can also gain expertise in Stealth) or be a Sorcerer and learn Quicken spell (so you can become invisible as a bonus action and then Hide as your action).</p><p></p><p>Otherwise you need to wait a turn. Cast invisiblity on yourself on turn one. Your opponent now gets one round to attack you at disadvantage. Then next turn, take the Hide action. Assuming you roll well on your Stealth check (over your opponents passive perception score), you are now hidden and he cant attack you <em>at all</em> unless;</p><p></p><p>1) He wastes an action on the Search action, or</p><p>2) He makes a lucky guess.</p><p></p><p>And in any event, he still does so at disadvantage, and is unable to make AoO against you, or to target you with most SoS spells.</p><p></p><p> </p><p></p><p>Yes it does make sense. You and I are engaged in a battle to the death with me waving a sword at you in your face. Youre ducking and weaving and backing off, and become invisible as you do so. I continue advancing forwards swinging my sword. I get to attack you (at disadvantage) <em>after </em>you become invisible.</p><p></p><p>From there you can either continue to make noise and do other stuff (and I can continue to swing at you with disadvantage) or you can take some effort to conceal your location, keep quiet and stealthy and Hide (take the Hide action).</p><p></p><p> </p><p></p><p>You take the Dodge action and walk away and I get an attack of opportunity as you walk away (at disadvantage) and then I get another one on my turn (at disadvantage) when I follow you up and swing again. Now its your turn again, and you cant Hide.</p><p></p><p>So Dodging is in every way worse than becoming invisible.</p><p></p><p></p><p></p><p>With my absolute blessing and the cheers of the other players at the table.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6932581, member: 6788736"] They're the rules mate. Read the invisible condition. Read the forums. This is established RAW and RAI. And as for 'useless to avoid getting attacked' the spell: 1) Grants you advantage on attacks 2) Grants attack rolls against you disadvantage 3) Enables you to take the Hide action on your turn at will (as an action unless you have cunning action or the equivalent) 4) Renders you immune to Attacks of Opportunity (which require a target 'you can see') 5) Renders you immune to most spells (charm person, hold person, power word kill etc all require 'a target you can see') For a second level spell, those are some impressive defensive benefits (plus offense, plus utility). If you want to be invisible [I]and [/I]be hidden all on the same turn (forcing your opponent to guess your location in addition to the above benefits) either dip Rogue for 2 levels for cunning action (as a bonus you can also gain expertise in Stealth) or be a Sorcerer and learn Quicken spell (so you can become invisible as a bonus action and then Hide as your action). Otherwise you need to wait a turn. Cast invisiblity on yourself on turn one. Your opponent now gets one round to attack you at disadvantage. Then next turn, take the Hide action. Assuming you roll well on your Stealth check (over your opponents passive perception score), you are now hidden and he cant attack you [I]at all[/I] unless; 1) He wastes an action on the Search action, or 2) He makes a lucky guess. And in any event, he still does so at disadvantage, and is unable to make AoO against you, or to target you with most SoS spells. Yes it does make sense. You and I are engaged in a battle to the death with me waving a sword at you in your face. Youre ducking and weaving and backing off, and become invisible as you do so. I continue advancing forwards swinging my sword. I get to attack you (at disadvantage) [I]after [/I]you become invisible. From there you can either continue to make noise and do other stuff (and I can continue to swing at you with disadvantage) or you can take some effort to conceal your location, keep quiet and stealthy and Hide (take the Hide action). You take the Dodge action and walk away and I get an attack of opportunity as you walk away (at disadvantage) and then I get another one on my turn (at disadvantage) when I follow you up and swing again. Now its your turn again, and you cant Hide. So Dodging is in every way worse than becoming invisible. With my absolute blessing and the cheers of the other players at the table. [/QUOTE]
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Totally underwhelmed by 5e bladesinger, am I missing something?
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