Joker said:During combat, if you want to cast a spell with a range of touch on an ally, do you have to roll to hit?
How about if a hierophant with the divine reach ability tries to cast a heal at range on an ally, does he have to make a ranged touch attack to hit?
Thank in advance.
PHB p. 141 said:Touch Spells in Combat
You can automatically touch one friend or use the spell on yourself, but to touch an opponent, you must succeed on an attack roll.
and
Touch attacks come in two types: melee touch attacks [...] and ranged touch attacks [...]
SRD said:Holding the Charge
If you don’t discharge the spell in the round when you cast the spell, you can hold the discharge of the spell (hold the charge) indefinitely. You can continue to make touch attacks round after round. You can touch one friend as a standard action or up to six friends as a full-round action.
Any touch spell that affects multiple targets, like windwalk or waterbreathing.Bauglir said:I can't for the life of me think of any spell that would make use of that full-round action though.
Water breathing is a touch spell that affects multiple allies. AFAIK it's the only one in the core books.Bauglir said:I can't for the life of me think of any spell that would make use of that full-round action though.
TheGogmagog said:My current DM also points out that you DO need to be able to target your friend. So if you can't see invisible party members, or don't have line of sight. They may miss out on spells where you target friends, like haste. A burst spell that affects friends and foe alike (Prayer), would still affect invisible targets.
He also imposes a miss chance on touch spells on invisible party members.
I haven't be able to come up with any text quote to dispute either of these.
No, but you'd have to roll miss chance if the ally were invisible and you did not have the ability to see invisible.Joker said:During combat, if you want to cast a spell with a range of touch on an ally, do you have to roll to hit?
The key to this question is what does the spell become? The heirophant Divine Reach description does not say. Note that there is no such thing as a Range: Touch spell usable at a non-touch range. The Range: Touch does NOT mean melee or ranged touch, it strictly refers to melee touch. All ranged touch spells are rays. I think the Reach Spell metamagic feat, for instance, specifies that the spell becomes an Effect: Ray and thus Range: 30ft.Joker said:How about if a hierophant with the divine reach ability tries to cast a heal at range on an ally, does he have to make a ranged touch attack to hit?
Infiniti2000 said:The key to this question is what does the spell become? The heirophant Divine Reach description does not say. Note that there is no such thing as a Range: Touch spell usable at a non-touch range.
SRD said:Divine Reach (Su): A hierophant with this ability can use touch spells on targets up to 30 feet away. If the spell requires a melee touch attack, the hierophant must make a ranged touch attack instead. Divine reach can be selected a second time as a special ability, in which case the range increases to 60 feet.
SRD said:Arcane Reach (Su): The archmage can use spells with a range of touch on a target up to 30 feet away. The archmage must make a ranged touch attack. Arcane reach can be selected a second time as a special ability, in which case the range increases to 60 feet. This ability costs one 7th-level spell slot.
SRD said:A ghostly, glowing hand shaped from your life force materializes and moves as you desire, allowing you to deliver low-level, touch range spells at a distance.
I2K said:What I think Divine Reach does is transform the Range: Touch spell into a Range: 30ft spell with Effect: Ray.