dreaded_beast
First Post
This is a possible touchy subject and it is not my intention to cause anyone to be insulted, flamed, etc. If this subject has been addressed in the past, sorry for bringing it up again.
That being said, I have always held the opinion that there is nothing wrong with min-maxing. For myself, I enjoy trying to "get the best" out of my character, tweaking them to their maximum potential. This is my style of play and that is what I enjoy, I'm not saying it is better or worse than others out there.
In my opinion, I believe that nothing can ever become "too" powerful in a campaign, with a creative DM. Just as players can become "creative" with their tactics, so can a DM become "creative" with his encounters.
I know that there have been many discussions regarding min-maxing, but I have been unable to determine why the majority of the people I see (at least on these messageboards, I could be wrong though) have a strong dislike of min-maxing.
However, I have heard the arguement that min-maxing takes away from the "role-playing" aspect of the game. In general, I do not agree with this opinion, since I believe that role-playing a character is much more than just a list of stats, abilities, feats, etc. However, I do like having said stats, abilities, feats, etc., tweaked just the way I want them.
Anyways, why is there hate for min-maxing?
That being said, I have always held the opinion that there is nothing wrong with min-maxing. For myself, I enjoy trying to "get the best" out of my character, tweaking them to their maximum potential. This is my style of play and that is what I enjoy, I'm not saying it is better or worse than others out there.
In my opinion, I believe that nothing can ever become "too" powerful in a campaign, with a creative DM. Just as players can become "creative" with their tactics, so can a DM become "creative" with his encounters.
I know that there have been many discussions regarding min-maxing, but I have been unable to determine why the majority of the people I see (at least on these messageboards, I could be wrong though) have a strong dislike of min-maxing.
However, I have heard the arguement that min-maxing takes away from the "role-playing" aspect of the game. In general, I do not agree with this opinion, since I believe that role-playing a character is much more than just a list of stats, abilities, feats, etc. However, I do like having said stats, abilities, feats, etc., tweaked just the way I want them.

Anyways, why is there hate for min-maxing?