BookTenTiger
He / Him
We are wrapping up my homebrew campaign (based loosely on Curse of Strahd), and I'm really happy with the maps I made for various towns and villages the characters visited. I thought I'd post them here for others to use. This campaign world centers on a swampy valley in which vampires lord over common folk. I'm going to post a labeled map and blank map for each location.
Oh, and please note that I rarely make realistic maps... they are more abstractions of what characters will find there than proper representations.
Rothvel is a small farming village on the bank of a river. It is ruled over by the mysterious and aloof Baron Ardent Rothvel, a vampire who resists the temptation to attack his villagers by isolating himself inside Ardent Hold. Most of the governing is done by the nervous Chamberlain, who does his best to appease both his vampiric master and the superstitious townsfolk of Rothvel. Most of Rothvel is taken up by hog farms. These massive pigs, some the size of cows are loaded onto rafts and sold down the river. Some pigs are set aside, though, to drain them of their blood, which is then brought to Ardent Hold. The townsfolk complete many such rituals, some effective, and some mere superstition, in order to keep the Baron content and quiet.
Ardent Hold: A thick-walled fortress built by Baron Rothvel before his vampirism. Now it is a self-inflicted prison to keep Ardent Rothvel from the temptations of blood.
Ardent Hunter's Lodge: Before his vampiric curse, Ardent Rothvel was an extraordinary hunter. He still maintains an elite troop of hunters, who travel all over the valley to kill and retrieve fearsome beasts.
Black Candle: A mysterious ruin haunted by the ghost of Ardent Rothvel's wife and children.
Chamberlain's Manor: A wealthy manor in which the current Chamberlain resides. Chamberlains in Rothvel have a habit of vanishing into Ardent Hold and never returning... There is a secret tunnel from the windmill into the dungeon of Ardent Hold.
Guard Tower: The village guards number only a half-dozen, and are supervised by the Chamberlain.
Haunted Ruins: A great manor once stood here; it was burned down by the villagers. (This was my location for the Death House.)
Hog Farms: Most villagers raise massive hogs, sold to other towns, or drained of blood for the Baron.
Marksman: A rowdy tavern known across the valley for its fine dining. The Ardent Hunters often bring their catches to the Marksman, and wealthy folk from up and down the river will come to sup on rare meats.
Mizzle: With Baron Rothvel a rarely-seen figure, Rothvel has attracted refugees from other communities ruled by more active vampiric lords. These eclectic folk often find a home in the makeshift lean-tos of Mizzle, and are rarely welcomed in proper Rothvel.
Rothwoods: These woods are thick with game, but may only be hunted by the Ardent Hunters, the Chamberlain, or Baron Rothvel himself.
Blank Map:
Oh, and please note that I rarely make realistic maps... they are more abstractions of what characters will find there than proper representations.
Rothvel is a small farming village on the bank of a river. It is ruled over by the mysterious and aloof Baron Ardent Rothvel, a vampire who resists the temptation to attack his villagers by isolating himself inside Ardent Hold. Most of the governing is done by the nervous Chamberlain, who does his best to appease both his vampiric master and the superstitious townsfolk of Rothvel. Most of Rothvel is taken up by hog farms. These massive pigs, some the size of cows are loaded onto rafts and sold down the river. Some pigs are set aside, though, to drain them of their blood, which is then brought to Ardent Hold. The townsfolk complete many such rituals, some effective, and some mere superstition, in order to keep the Baron content and quiet.
Ardent Hold: A thick-walled fortress built by Baron Rothvel before his vampirism. Now it is a self-inflicted prison to keep Ardent Rothvel from the temptations of blood.
Ardent Hunter's Lodge: Before his vampiric curse, Ardent Rothvel was an extraordinary hunter. He still maintains an elite troop of hunters, who travel all over the valley to kill and retrieve fearsome beasts.
Black Candle: A mysterious ruin haunted by the ghost of Ardent Rothvel's wife and children.
Chamberlain's Manor: A wealthy manor in which the current Chamberlain resides. Chamberlains in Rothvel have a habit of vanishing into Ardent Hold and never returning... There is a secret tunnel from the windmill into the dungeon of Ardent Hold.
Guard Tower: The village guards number only a half-dozen, and are supervised by the Chamberlain.
Haunted Ruins: A great manor once stood here; it was burned down by the villagers. (This was my location for the Death House.)
Hog Farms: Most villagers raise massive hogs, sold to other towns, or drained of blood for the Baron.
Marksman: A rowdy tavern known across the valley for its fine dining. The Ardent Hunters often bring their catches to the Marksman, and wealthy folk from up and down the river will come to sup on rare meats.
Mizzle: With Baron Rothvel a rarely-seen figure, Rothvel has attracted refugees from other communities ruled by more active vampiric lords. These eclectic folk often find a home in the makeshift lean-tos of Mizzle, and are rarely welcomed in proper Rothvel.
Rothwoods: These woods are thick with game, but may only be hunted by the Ardent Hunters, the Chamberlain, or Baron Rothvel himself.
Blank Map: