Buzzardo
First Post
I have been playing Age of Worms, and I just got my Shackled City Hardcover.
Is anyone else (from a DM perspective) completely overwhelmed at the sheer volume of NPCs in both these adventure path campaigns?
There are SOOOOOO many NPCs it is as if every person in the cities/towns is fully detailed with all the interactions with other NPCs, motivations, etc...
Cant...keep...track. Having such a massive number of NPCs makes it so that they all lose their impact, even the important ones just blur into all the background noise.
I would rather have way less NPCs, but those that remain be very memorable.
Am I alone in this frustration?
Is anyone else (from a DM perspective) completely overwhelmed at the sheer volume of NPCs in both these adventure path campaigns?
There are SOOOOOO many NPCs it is as if every person in the cities/towns is fully detailed with all the interactions with other NPCs, motivations, etc...
Cant...keep...track. Having such a massive number of NPCs makes it so that they all lose their impact, even the important ones just blur into all the background noise.
I would rather have way less NPCs, but those that remain be very memorable.
Am I alone in this frustration?