D&D 5E Trade Road Name

You have given me another idea why the route is long disused: Teleportation Circles and other transportation arcane magic made long merchant routes obsolete. Bit more back history of the place. Thanks!
And now you just open up the war for controlling those circles. I was just imagining the Roman Empire link with teleportation circles, from which transit diplomat, generals, spies, elite troops and so on. People somehow tend to prefer low magic setting, but high magic ones can be amazing.
 

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You have given me another idea why the route is long disused: Teleportation Circles and other transportation arcane magic made long merchant routes obsolete. Bit more back history of the place. Thanks!
If this is the case, it could just be called The Old Road, as it has lost its meaning.
 



Chocolate Trail
Might lead you to the tropics where cocoa trees grow, or to a port which unloads crates of cocoa beans off ships. Or to Mackinac Island, where the beans are ground and turned into chocolate.

King's HighWay - put a few toll booths on it (or require a pre-paid license to build an inn / tavern) and actually spend the money on bridges, drainage, paving, &c so even more traffic will pass through.

Road to Wealth - because "everybody knows" the people in that faraway land at the other end of the road are all rich and noble.

Alexander's / Charlemagne's / Napoleon's Way - a famous historical (or legendary) conqueror extended his empire via this route.
Mackinac Island is required, however, to have a skull cave, as well as a disused wooded fort, possibly also a giant mansion.
 

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