I've toyed with this idea for a while, and I wanted to formalize it.
Trading Dailies for Encounter Powers
Whenever gaining a level, a character can choose to swap out one daily attack power to pick up an encounter attack power of the same or lower level. This can even be the same encounter power the character has already chosen.
A character can change their power back using the retraining option.
Now at first it might seem a massive power down for a character to give up dailies for encounter powers, but for some character archetypes I think it could be well worth it. A character can give up the raw power of dailies for the consistency of encounter powers. They don't spike like other classes, but they can last longer across multiple fights in a day.
Also, encounter powers tend to be the ones most focused on your secondary stats, so this allows a character to make more viable builds that actually use the secondary stat as teh primary. An example is the dexterous halfing fighter. This guy actually goes big dex over strength, wearing light armor to make the most of it. At 5th level he chooses to take the 3rd level encounter Armor-Piercing Strike a second time. This reduces the normal penalty he would suffer from having a lower strength and lets him be more viable overall.
Trading Dailies for Encounter Powers
Whenever gaining a level, a character can choose to swap out one daily attack power to pick up an encounter attack power of the same or lower level. This can even be the same encounter power the character has already chosen.
A character can change their power back using the retraining option.
Now at first it might seem a massive power down for a character to give up dailies for encounter powers, but for some character archetypes I think it could be well worth it. A character can give up the raw power of dailies for the consistency of encounter powers. They don't spike like other classes, but they can last longer across multiple fights in a day.
Also, encounter powers tend to be the ones most focused on your secondary stats, so this allows a character to make more viable builds that actually use the secondary stat as teh primary. An example is the dexterous halfing fighter. This guy actually goes big dex over strength, wearing light armor to make the most of it. At 5th level he chooses to take the 3rd level encounter Armor-Piercing Strike a second time. This reduces the normal penalty he would suffer from having a lower strength and lets him be more viable overall.