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Trailblazer and Cleric Domains
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<blockquote data-quote="GlassJaw" data-source="post: 4969113" data-attributes="member: 22103"><p>Thanks Libri!</p><p></p><p>Good catch on the Healing domain. I think you are right, although the Healing domain was never that great to begin with since clerics could already spontaneously cast cure spells.</p><p></p><p>The Healing domain power is still valid, and they still benefit from getting Heal, Regenerate, and Mass Heal as readied spells. Maybe the simplest fix is to replace the cure spells with spells like Remove Fear, Lesser Restoration, Remove Disease, and Neutralize Poison, respectively.</p><p></p><p></p><p></p><p>This was done intentionally to "rein in" some of the cleric's power. The cleric was one of the most powerful classes. We actually tested a version of the cleric in which the domains gave them bonus slots and readied spells and it was definitely too much. I did enjoy playtesting it though. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="GlassJaw, post: 4969113, member: 22103"] Thanks Libri! Good catch on the Healing domain. I think you are right, although the Healing domain was never that great to begin with since clerics could already spontaneously cast cure spells. The Healing domain power is still valid, and they still benefit from getting Heal, Regenerate, and Mass Heal as readied spells. Maybe the simplest fix is to replace the cure spells with spells like Remove Fear, Lesser Restoration, Remove Disease, and Neutralize Poison, respectively. This was done intentionally to "rein in" some of the cleric's power. The cleric was one of the most powerful classes. We actually tested a version of the cleric in which the domains gave them bonus slots and readied spells and it was definitely too much. I did enjoy playtesting it though. ;) [/QUOTE]
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