GlassJaw
Hero
there's little to recommend the 1d6 x2 quarterstaff over a 1d8 x3 w/reach long spear.
We gave the quarterstaff the trip quality.

Awesome pic Mark!
there's little to recommend the 1d6 x2 quarterstaff over a 1d8 x3 w/reach long spear.
We gave the quarterstaff the trip quality.![]()
Awesome pic Mark!
We gave the quarterstaff the trip quality.
I also want to incorporate some sort of "power stunt" feature for combat that would let a PC apply a condition effect or special effect to his attack. For example, he could spend an AP for his attack to stun his target in addition to other effects. Perhaps more significant effects would cost more than one AP. I've toyed with tying this to a narrative requirement in a Feng Shui sort of way.
I like the idea of AP being a per session/per adventure asset. Each PC would start with X number of APs, and could earn more APs during play for this or that. I like M&M's system of awarding Hero Points for significant setbacks and for genre-appropriate activity.
I've read about Mouseguard tying rewards to character personality traits and character-specific goals. I'm quite attracted to adapting this for d20 as well.
Maybe it wasn't entirely clear in my post, but I have no problem with monks wielding spears (and other weapons; in fact, I've been looking for ways to make a 3E swordsman monk since before I started playing 3EA very, very late addition courtesy of Glassjaw.
You have him to thank for lots of cool little "improvements" that wouldn't have hit my radar as a problem worth dealing with. (That includes the half-elf and half-orc changes, too.)
EDIT: To answer Jasin, I don't recall the last wuxia-style movie I saw that didn't feature a spear.
Ok, I'll bite: can you tell us something more about this? It sounds very intriguing.Don't use that table to do that. Use the full monster templates...
... that I will be working on as my next project.
The two bolded sections seem contradictory to me. I'm assuming that the much stronger phrasing means the first one is correct, but to avoid confusion, the wording on the second one should be different, I think.Trailblazer said:Re-roll a failed d20 roll. In this case, you spend the action point after the
DM informs you of the outcome of the roll. Spend an action point to roll
again. The second result stands. (You may spend another action point to
improve this second roll.) Note that the average improvement when taking
the better of two d20 rolls is about +3; in most cases, you are better off
using your action point to improve your first roll.
Maybe it wasn't entirely clear in my post, but I have no problem with monks wielding spears (and other weapons; in fact, I've been looking for ways to make a 3E swordsman monk since before I started playing 3E). What I don't want is monks never wielding quarterstaves, since spears are simply better.