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<blockquote data-quote="shilsen" data-source="post: 1531975" data-attributes="member: 198"><p>I generally don't use training. As long as the character is advancing in a class that he already possesses, I assume that the rigors of adventuring provide enough practice to improve his skills. If the character is going to take on a level in a new class, I expect it to be roleplayed to some extent, and training may be required, depending on the class. Skippy Twinkletoes the rogue can roleplay picking up the first fighter level by spending time getting Bashumhead the Fighter to show him how to use some other weapons. But if Kneeling Ned the cleric is suddenly going to pick up wizard abilities, it is probably going to require more training. And if Whizzbang the Wizard wants the Alienist PrC, that will definitely be roleplayed in some detail. </p><p></p><p>That's why I require players to tell me two levels in advance if they plan to pick up a new class or PrC, so I can work it into the story.</p></blockquote><p></p>
[QUOTE="shilsen, post: 1531975, member: 198"] I generally don't use training. As long as the character is advancing in a class that he already possesses, I assume that the rigors of adventuring provide enough practice to improve his skills. If the character is going to take on a level in a new class, I expect it to be roleplayed to some extent, and training may be required, depending on the class. Skippy Twinkletoes the rogue can roleplay picking up the first fighter level by spending time getting Bashumhead the Fighter to show him how to use some other weapons. But if Kneeling Ned the cleric is suddenly going to pick up wizard abilities, it is probably going to require more training. And if Whizzbang the Wizard wants the Alienist PrC, that will definitely be roleplayed in some detail. That's why I require players to tell me two levels in advance if they plan to pick up a new class or PrC, so I can work it into the story. [/QUOTE]
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