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Traipsing Across Khorvaire - High Adventure in Eberron
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<blockquote data-quote="Starman" data-source="post: 1862075" data-attributes="member: 7663"><p>Even as you are talking you realize that the ship is slowly descending toward the rolling hills below. The Captain takes your arm and says, "Come with me."</p><p></p><p>He guides you to the remains of the state room below deck. The furniture is in disarray and the fire burned through parts of two of the walls. The Captain rummages around through a chest and with a smile comes up with some rolled up papers. He sets them on the table and rolls them out.</p><p></p><p>"Even pirates have to have maps," he says. He looks them over, setting each aside, until he comes to one and smiles. "Aha! Just what we need."</p><p></p><p>He slides it over so you can take a look at it. It is a map of northern Breland. His fingers circle a small area near the Blackcap Mountains. "We are in this area here, the foothills of the Blackcaps. West is this foret here. North of us is the Silver Lake.</p><p></p><p>"Our problem is this: there were about one-hundred passengers aboard the Dancer. My crew is now less than a dozen, not including the Kraken Guards. It is my responsibility to get these people to safety. Besides the pirates, who number fifteen, I believe, we have to worry about encountering any monsters out here. In most parts of Breland, I wouldn't worry, however, we are near the Blackcaps, which are notoriously untamed and we are not too far from the Droaam border. </p><p></p><p>"Besides preventing their untimely death due to violence, I have the problem of feeding them. There are some food stores aboard this ship, but not near enough to feed everyone. We will need to hunt and forage along the way.</p><p></p><p>"I see two possibilites. The first, we skirt the forest here and head west to Shavalant. While it is small, my passengers would be safe there until contact with someone from my House could be made to arrange for transport. The problem with this is that we are traveling cross-country and closer to the Droaam border. </p><p></p><p>"The second possiblity is to head north and east until we hit the Orien trade road. We could follow that until we hit Drum Keep up north. I am guessing that it is farther than Shavilant, however. Though we would have the benefit of walking on a road and possibly encountering caravans or travelers who could be of assistance. The other problem with this plan is that, while House Orien tries to keep their roads policed, there is no guarantee this close to the Blackcaps.</p><p></p><p>"Those are the two possibilities as I see it." He slides the map closer to you and sits down with a sigh. "I worry that if you strike out to get help, that is one less person to help protect the passengers, but I am willing to listen to any suggestions you have."</p></blockquote><p></p>
[QUOTE="Starman, post: 1862075, member: 7663"] Even as you are talking you realize that the ship is slowly descending toward the rolling hills below. The Captain takes your arm and says, "Come with me." He guides you to the remains of the state room below deck. The furniture is in disarray and the fire burned through parts of two of the walls. The Captain rummages around through a chest and with a smile comes up with some rolled up papers. He sets them on the table and rolls them out. "Even pirates have to have maps," he says. He looks them over, setting each aside, until he comes to one and smiles. "Aha! Just what we need." He slides it over so you can take a look at it. It is a map of northern Breland. His fingers circle a small area near the Blackcap Mountains. "We are in this area here, the foothills of the Blackcaps. West is this foret here. North of us is the Silver Lake. "Our problem is this: there were about one-hundred passengers aboard the Dancer. My crew is now less than a dozen, not including the Kraken Guards. It is my responsibility to get these people to safety. Besides the pirates, who number fifteen, I believe, we have to worry about encountering any monsters out here. In most parts of Breland, I wouldn't worry, however, we are near the Blackcaps, which are notoriously untamed and we are not too far from the Droaam border. "Besides preventing their untimely death due to violence, I have the problem of feeding them. There are some food stores aboard this ship, but not near enough to feed everyone. We will need to hunt and forage along the way. "I see two possibilites. The first, we skirt the forest here and head west to Shavalant. While it is small, my passengers would be safe there until contact with someone from my House could be made to arrange for transport. The problem with this is that we are traveling cross-country and closer to the Droaam border. "The second possiblity is to head north and east until we hit the Orien trade road. We could follow that until we hit Drum Keep up north. I am guessing that it is farther than Shavilant, however. Though we would have the benefit of walking on a road and possibly encountering caravans or travelers who could be of assistance. The other problem with this plan is that, while House Orien tries to keep their roads policed, there is no guarantee this close to the Blackcaps. "Those are the two possibilities as I see it." He slides the map closer to you and sits down with a sigh. "I worry that if you strike out to get help, that is one less person to help protect the passengers, but I am willing to listen to any suggestions you have." [/QUOTE]
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